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|a 9783030235604
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|a Antona, Margherita
|e [editor]
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|a Universal Access in Human-Computer Interaction. Theory, Methods and Tools
|h Elektronische Ressource
|b 13th International Conference, UAHCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part I
|c edited by Margherita Antona, Constantine Stephanidis
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|a 1st ed. 2019
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|a Cham
|b Springer International Publishing
|c 2019, 2019
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|a XXVII, 686 p. 289 illus., 237 illus. in color
|b online resource
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|a Universal access theory, methods and tools -- Novel approaches to accessibility -- Universal access to learning and education -- Virtual and augmented reality in universal access
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|a User interfaces (Computer systems)
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|a Education / Data processing
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|a Software engineering
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|a Computer vision
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|a Computer Application in Social and Behavioral Sciences
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653 |
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|a Software Engineering
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|a Artificial Intelligence
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|a Social sciences / Data processing
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|a Computer Vision
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|a Computers and Education
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|a Artificial intelligence
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|a User Interfaces and Human Computer Interaction
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|a Human-computer interaction
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|a Stephanidis, Constantine
|e [editor]
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|a eng
|2 ISO 639-2
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|b Springer
|a Springer eBooks 2005-
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|a Information Systems and Applications, incl. Internet/Web, and HCI
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|a 10.1007/978-3-030-23560-4
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|u https://doi.org/10.1007/978-3-030-23560-4?nosfx=y
|x Verlag
|3 Volltext
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|a 004.019
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|a 005.437
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|a This two-volume set constitutes the proceedings of the 13th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. UAHCI 2019 includes a total of 95 regular papers; they were organized in topical sections named: universal access theory, methods and tools; novel approaches to accessibility; universal access to learning and education; virtual and augmented reality in universal access; cognitive and learning disabilities; multimodal interaction; and assistive environments
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