Advances in Computer Graphics 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address...

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Bibliographic Details
Other Authors: Gavrilova, Marina (Editor), Chang, Jian (Editor), Thalmann, Nadia Magnenat (Editor), Hitzer, Eckhard (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2019, 2019
Edition:1st ed. 2019
Series:Image Processing, Computer Vision, Pattern Recognition, and Graphics
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Advances in Computer Graphics  |h Elektronische Ressource  |b 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings  |c edited by Marina Gavrilova, Jian Chang, Nadia Magnenat Thalmann, Eckhard Hitzer, Hiroshi Ishikawa 
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505 0 |a 3D Reconstruction and Rendering -- Virtual Reality and Augmented Reality -- Computer Animation -- Geometric Modelling -- Geometric Computing -- Shape and Surface Modelling -- Visual Analytics -- Image Processing -- Pattern Recognition -- Motion Planning -- Gait and Activity Biometric Recognition -- Machine Learning for Graphics and Applications in Security -- Smart Electronics -- Autonomous Navigation Systems -- Robotics -- Geographical Information Systems -- Medicine and Art 
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520 |a This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art