Developing 2D Games with Unity Independent Game Programming with C#
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to...
Main Author: | |
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Format: | eBook |
Language: | English |
Published: |
Berkeley, CA
Apress
2019, 2019
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Edition: | 1st ed. 2019 |
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Chapter 1. Gaming Past and Present
- Chapter 2. Introduction to Unity
- Chapter 3. Foundations
- Chapter 4. World Building
- Chapter 5. Building Out the Gameplay
- Chapter 6. Beyond the Basics
- Chapter 7. Polish, Polish, Polish
- Chapter 8. Where to go next.