Information Modelling for Archaeology and Anthropology Software Engineering Principles for Cultural Heritage
Topics and features: Presents a general philosophical introduction to conceptual modelling Introduces the basics of conceptual modelling, using the ConML language as an infrastructure Reviews advanced modelling techniques relating to issues of vagueness, temporality and subjectivity, in addition to...
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Format: | eBook |
Language: | English |
Published: |
Cham
Springer International Publishing
2018, 2018
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Edition: | 1st ed. 2018 |
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Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Part I: Introduction to Conceptual Modelling
- What Is Conceptual Modelling?
- Premises and Foundations of Conceptual Modelling
- Benefits and Applications of Conceptual Modelling
- Part II: The Basics of Conceptual Modelling
- Objects
- Classes
- Attributes
- Enumerated Types
- Associations
- Generalization and Specialization
- Recap of Part II
- Part III: Advanced Conceptual Modelling
- Advanced Enumerated Types
- Advanced Features
- Advanced Generalization
- Model Architecture
- Vagueness
- Temporality
- Subjectivity
- Feature Redefinition
- Metainformation
- Recap of Part III
- Part IV: A Model of Cultural Heritage
- An Ontology for Cultural Heritage
- Overview of CHARM
- CHARM General Concepts
- Tangible Entities
- Agents
- Manifestations and Performative Entities
- Occurrences
- Abstract Entities
- Representations
- Valorizations
- Derived Entities
- Recap of Part IV
- Part V: Applying Conceptual Modelling
- Modelling Patterns
- ConstructingQuality Models
- The Modelling Process
- Extending Models
- Developing Database Systems
- Recap of Part V
- Solutions to Exercises
- List of CHARM Model Elements