Learn Unity 2017 for iOS Game Development Create Amazing 3D Games for iPhone and iPad

Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and acceleromete...

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Bibliographic Details
Main Authors: Fowler, Allan, Chu, Philip (Author)
Format: eBook
Language:English
Published: Berkeley, CA Apress 2017, 2017
Edition:2nd ed. 2017
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Chapter 1: Getting Started
  • Chapter 2: A Unity Tour
  • Chapter 3: Making a Scene
  • Chapter 4: Making It Move: Scripting the Cube
  • Chapter 5: Let’s Dance! Animation and Sound
  • Chapter 6: Let’s Roll! Physics and Controls
  • Chapter 7: Let’s Bowl! Advanced Physics
  • Chapter 8: Let’s Play! Scripting the Game
  • Chapter 9: The Game GUI
  • Chapter 10: Using Unity iOS
  • Chapter 11: Building for Real: Device Testing and App Submission
  • Chapter 12: Presentation: Screens and Icons
  • Chapter 13: Handling Device Input
  • Chapter 14: Optimization
  • Chapter 15: Where to Go from Here?