Mathematics for Computer Graphics

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition. The first five chapters cover a general intr...

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Bibliographic Details
Main Author: Vince, John
Format: eBook
Language:English
Published: London Springer London 2017, 2017
Edition:5th ed. 2017
Series:Undergraduate Topics in Computer Science
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Introduction
  • Numbers
  • Algebra
  • Trigonometry
  • Coordinate Systems
  • Determinants
  • Vectors
  • Matrix Algebra
  • Geometric Transforms
  • Interpolation
  • Curves and Patches
  • Analytic Geometry
  • Barycentric Coordinates
  • Geometric Algebra
  • Calculus: Derivatives
  • Calculus: Integration
  • Worked Examples
  • Conclusion