Prototyping of User Interfaces for Mobile Applications

This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue for p...

Full description

Bibliographic Details
Main Author: Bähr, Benjamin
Format: eBook
Language:English
Published: Cham Springer International Publishing 2017, 2017
Edition:1st ed. 2017
Series:T-Labs Series in Telecommunication Services
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
LEADER 02358nmm a2200325 u 4500
001 EB001383578
003 EBX01000000000000000906543
005 00000000000000.0
007 cr|||||||||||||||||||||
008 170406 ||| eng
020 |a 9783319532103 
100 1 |a Bähr, Benjamin 
245 0 0 |a Prototyping of User Interfaces for Mobile Applications  |h Elektronische Ressource  |c by Benjamin Bähr 
250 |a 1st ed. 2017 
260 |a Cham  |b Springer International Publishing  |c 2017, 2017 
300 |a X, 162 p. 29 illus., 23 illus. in color  |b online resource 
505 0 |a Introduction -- State of Prototyping Mobile Application User-Interfaces -- Prototyping Requirements -- Blended Prototyping – Design and Implementation -- Comparative Evaluation of Blended Prototyping -- Conclusion 
653 |a User interfaces (Computer systems) 
653 |a Telecommunication 
653 |a Communications Engineering, Networks 
653 |a User Interfaces and Human Computer Interaction 
653 |a Human-computer interaction 
041 0 7 |a eng  |2 ISO 639-2 
989 |b Springer  |a Springer eBooks 2005- 
490 0 |a T-Labs Series in Telecommunication Services 
028 5 0 |a 10.1007/978-3-319-53210-3 
856 4 0 |u https://doi.org/10.1007/978-3-319-53210-3?nosfx=y  |x Verlag  |3 Volltext 
082 0 |a 5,437 
082 0 |a 4,019 
520 |a This book investigates processes for the prototyping of user interfaces for mobile apps, and describes the development of new concepts and tools that can improve the prototype driven app development in the early stages. It presents the development and evaluation of a new requirements catalogue for prototyping mobile app tools that identifies the most important criteria such tools should meet at different prototype-development stages. This catalogue is not just a good point of orientation for designing new prototyping approaches, but also provides a set of metrics for a comparing the performance of alternative prototyping tools. In addition, the book discusses the development of Blended Prototyping, a new approach for prototyping user interfaces for mobile applications in the early and middle development stages, and presents the results of an evaluation of its performance, showing that it provides a tool for teamwork-oriented, creative prototyping of mobile apps in the early design stages