Beginning Platino Game Engine
Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and exte...
Main Authors: | , |
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Format: | eBook |
Language: | English |
Published: |
Berkeley, CA
Apress
2016, 2016
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Edition: | 1st ed. 2016 |
Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Summary: | Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT. This is the first book on the Platino game engine and it will be of interest to students, game developers, and tech enthusiasts. You will learn: Development using the Platino game engine Building UWP apps using the Processing JS language Extending the processing language to IoT with Temboo |
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Physical Description: | XVII, 141 p. 158 illus., 154 illus. in color online resource |
ISBN: | 9781484224847 |