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|a 9783319330051
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|a Earnshaw, Rae
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|a Research and Development in Art, Design and Creativity
|h Elektronische Ressource
|c by Rae Earnshaw
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250 |
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|a 1st ed. 2016
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260 |
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|a Cham
|b Springer International Publishing
|c 2016, 2016
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300 |
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|a XIII, 87 p. 9 illus., 6 illus. in color
|b online resource
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505 |
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|a Foreword -- Preface -- Strategies for Research and Development in Art and Design -- Models for Research in Art, Design, and Creativity -- Collaboration Methodologies in Art and Design -- Creativity and Creative Processes in Art and Design -- Research Monitoring and Audit in Art and Design
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653 |
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|a User interfaces (Computer systems)
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653 |
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|a Design
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653 |
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|a Multimedia systems
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653 |
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|a User Interfaces and Human Computer Interaction
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653 |
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|a Media Design
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653 |
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|a Interactive multimedia
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653 |
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|a Human-computer interaction
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|a eng
|2 ISO 639-2
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|b Springer
|a Springer eBooks 2005-
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490 |
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|a SpringerBriefs in Computer Science
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|a 10.1007/978-3-319-33005-1
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|u https://doi.org/10.1007/978-3-319-33005-1?nosfx=y
|x Verlag
|3 Volltext
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|a 006.7
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|a This book details how research and development in art and design can be formulated, progressed, measured, and reviewed. It explores the challenges of interdisciplinary research and highlights its importance and significance for the future of research in art and design and its relationship to science and technology. The author looks at how creative processes and ideas are devised and how technology and its applications are changing these processes and the way in which research is developed and advanced. The use of digital environments in art and design, and the application of new frameworks, tools, and opportunities for the expression of new ideas and design are discussed. Research and Development in Art, Design and Creativity is an essential read for anyone interested in the concept of collaboration and communication and how this applies to art and its creation.
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