Emerging Technologies for STEAM Education Full STEAM Ahead

This theory-to-practice guide offers leading-edge ideas for wide-scale curriculum reform in sciences, technology, engineering, the arts, and mathematics--the STEAM subjects. Chapters emphasize the critical importance of current and emerging digital technologies in bringing STEM education up to speed...

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Bibliographic Details
Other Authors: Ge, Xun (Editor), Ifenthaler, Dirk (Editor), Spector, J. Michael (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2015, 2015
Edition:1st ed. 2015
Series:Educational Communications and Technology: Issues and Innovations
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Forward.- Introduction to the general problem area and the landscape of various concerns and issues.- What happens when portable devices are introduced in schools and colleges on a large scale?.- What happens when learners are moving from one location to another and working with others who may not be enrolled or following a similar curriculum?.- Education, training, competencies, curricula and technology.- Reconceptualizing a college engineering curriculum based on 21st century skills
  • Reconceptualizing a high school science curriculum based on 21st century skills.-  Reconceptualizing a college liberal arts curriculum based on 21st century skills.- Reconceptualizing a middle school mathematics curriculum based on 21st century skills
  • Authentic Learning and Meaningful Assessments.- Learning in and about Complex Domains
  • Technologies Gone Awry
  • Technologies that Show Potential to Improve Learning and Instruction
  • Afterword