Game User Experience Evaluation

Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experienc...

Full description

Bibliographic Details
Other Authors: Bernhaupt, Regina (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2015, 2015
Edition:1st ed. 2015
Series:Human–Computer Interaction Series
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • User Experience Evaluation Methods in the Games Development Life Cycle
  • Video Game Development and User Experience
  • Assessing the Core Elements of the Gaming Experience
  • Game User Research and Physiological Game Evaluation.- Presence, Involvement and Flow in Digital Games
  • Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts
  • Telemetry-Based Game Evaluation
  • User Experience Design for Inexperienced Gamers: GAP – Game Approachability Principles
  • A Heuristic Framework for Evaluating User Experience in Games
  • Enabling Co-Located Physical Social Play: A Framework for Design and Evaluation
  • Evaluating Exertion Games
  • Beyond the Gamepad: HCI and Game Controller Design and Evaluation