Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectives

  This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:   ·         Smart Gamification and Smart Serious Games. ·         Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia techn...

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Bibliographic Details
Other Authors: Sharma, Dharmendra (Editor), Favorskaya, Margarita (Editor), Jain, Lakhmi C. (Editor), Howlett, Robert J. (Editor)
Format: eBook
Language:English
Published: Cham Springer International Publishing 2015, 2015
Edition:1st ed. 2015
Series:Intelligent Systems Reference Library
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Description
Summary:  This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:   ·         Smart Gamification and Smart Serious Games. ·         Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. ·         Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. ·         Evaluation of Student Knowledge using an e-Learning Framework. ·         The iTEC Eduteka. ·         3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. ·         Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies.  
Physical Description:XI, 205 p. 81 illus., 6 illus. in color online resource
ISBN:9783319146454