Violent video game effects on children and adolescents theory, research, and public policy

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...

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Bibliographic Details
Main Author: Anderson, Craig Alan
Other Authors: Gentile, Douglas A., Buckley, Katherine E.
Format: eBook
Language:English
Published: Oxford Oxford University Press 2007, c2007
Subjects:
Online Access:
Collection: Oxford University Press - Collection details see MPG.ReNa
Description
Summary:This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes
Physical Description:viii, 190 p. ill
ISBN:9780199893393