Violent video game effects on children and adolescents theory, research, and public policy
This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Oxford
Oxford University Press
2007, c2007
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Online Access: | |
Collection: | Oxford University Press - Collection details see MPG.ReNa |
Summary: | This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes |
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Physical Description: | viii, 190 p. ill |
ISBN: | 9780199893393 |