Human Behaviour in Design Individuals, Teams, Tools

"Human Behaviour in Design" addresses important aspects of creative engineering design. The main topics are the interaction between two complementary modalities - "image" and "concept", internal and external components of design thinking, and design strategies - both fo...

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Bibliographic Details
Other Authors: Lindemann, Udo (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2003, 2003
Edition:1st ed. 2003
Subjects:
Online Access:
Collection: Springer Book Archives -2004 - Collection details see MPG.ReNa
Table of Contents:
  • Reconsidering the divergent thinking guidelines for design idea generation activity
  • Designers and Users — an Unhappy Love Affair?
  • Methods, tools and prerequisites: Summary of Discussion
  • Future Issues in Design Research
  • Conclusion and Outlook
  • Topic I: Individual thinking and acting
  • Re-Interpretation of Conceptualisation — A Contribution to the Advance of Design Theory
  • On the Importance of the Unconscious and the Cognitive Economy in Design
  • Strategic knowledge differences between an expert and a novice designer
  • Cognitive economy in design reasoning
  • Entropy reduction in mathematical giftedness
  • Apperception, content-based psychology and design
  • Sketches for Design and Design of Sketches
  • Dynamic aspects of individual design activities. A cognitive ergonomics viewpoint
  • Individual Thinking and Acting: Summary of Discussion
  • Topic II: Interaction between individuals
  • Blindfolded Classroom: Getting Design Students to Use Mental Imagery
  • Analysis of solution finding processes in design teams
  • Processes for Effective Satisfaction of Requirements by Individual Designers and Design Teams
  • Manifestation of Divergent-Convergent Thinking in Question Asking and Decision Making Processes of Design Teams: A Performance Dimension
  • Towards a Conceptual Framework for Predicting Engineering Design Team Performance Based on Question Asking Activity Simulation
  • Collaborative Product Development Considerations
  • Managing breakdowns in international distributed design projects
  • How Engineering Designers Obtain Information
  • Interaction between individuals: Summary of Discussion
  • Topic III: Methods, tools and prerequisites
  • Improving Design Methods’ Usability by a Mindset Approach
  • Design Problem Solving: Strands of My Research
  • Cognitive Outsourcing in the Conceptual Phase of the Design Process
  • Sketching in 3D What should Future Tools for Conceptual Design look like?
  • VR/AR — Applications, Limitations and Researchin the Industrial Environment
  • Knowledge Deployment: Howto Use Design Knowledge