Integrating Graphics and Vision for Object Recognition

Integrating Graphics and Vision for Object Recognition serves as a reference for electrical engineers and computer scientists researching computer vision or computer graphics. Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given k...

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Bibliographic Details
Main Authors: Stevens, Mark R., Beveridge, J. Ross (Author)
Format: eBook
Language:English
Published: New York, NY Springer US 2001, 2001
Edition:1st ed. 2001
Series:The Springer International Series in Engineering and Computer Science
Subjects:
Online Access:
Collection: Springer Book Archives -2004 - Collection details see MPG.ReNa
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245 0 0 |a Integrating Graphics and Vision for Object Recognition  |h Elektronische Ressource  |c by Mark R. Stevens, J. Ross Beveridge 
250 |a 1st ed. 2001 
260 |a New York, NY  |b Springer US  |c 2001, 2001 
300 |a XII, 184 p  |b online resource 
505 0 |a 1. Introduction -- 2. Previous Work -- 3. Render: Predicting Scenes -- 4. Match: Comparing Images -- 5. Refine: Iterative Search -- 6. Evaluation -- 7. Conclusions -- Appendices -- A— Generating Scene Hypotheses -- 1. Object Detection and Pose Indexing -- 2. Detection based on Color Decision Trees -- 3. Pose Indexing 
653 |a Computer graphics 
653 |a Image processing / Digital techniques 
653 |a Control, Robotics, Automation 
653 |a Computer vision 
653 |a Computer Graphics 
653 |a Artificial Intelligence 
653 |a Computer Vision 
653 |a Computer Imaging, Vision, Pattern Recognition and Graphics 
653 |a Control engineering 
653 |a Artificial intelligence 
653 |a Robotics 
653 |a Automation 
700 1 |a Beveridge, J. Ross  |e [author] 
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520 |a Integrating Graphics and Vision for Object Recognition serves as a reference for electrical engineers and computer scientists researching computer vision or computer graphics. Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given knowledge about the world in the form of models, cameras, lighting, etc., and infer (or render) an image of a scene. In vision, the process is the exact opposite: algorithms are presented with an image, and infer (or interpret) the configuration of the world. This work focuses on using computer graphics to interpret camera images: using iterative rendering to predict what should be visible by the camera and then testing and refining that hypothesis. Features of the book include: Many illustrations to supplement the text; A novel approach to the integration of graphics and vision; Genetic algorithms for vision; Innovations in closed loop object recognition. Integrating Graphics and Vision for Object Recognition will be of interest to research scientists and practitioners working in fields related to the topic. It may also be used as an advanced-level graduate text