Cross-Media Service Delivery
The digitisation of traditional media formats, such as text, images, video, and sound provides us with the ability to store, process, and transport content in a uniform way. This has led the formerly distinct industries of media, telecommunications, and information technology to converge. Cross-medi...
Other Authors: | |
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Format: | eBook |
Language: | English |
Published: |
New York, NY
Springer US
2003, 2003
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Edition: | 1st ed. 2003 |
Series: | The Springer International Series in Engineering and Computer Science
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Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- I: Business Issues
- European Media Industries Go Digital
- Convergence and the implications for journalism education
- Location Based Target Advertising
- The information logistics approach toward a user demand-driven information supply
- To print or not to print (digitally)? Innovative digital printing characteristics and their degree of penetration in print media markets
- II: Architectures
- The Use of Broadcast Infrastructures for On-Demand Services
- Architecture for modeling services and creation of a Service Level Agreement using XML technologies
- Smartcast — Produce Once Publish everywhere for interactive multimedia
- Imagine Once — Advertise Everywhere: A Case Study of Multi Platform Interactive Advertising
- III: Technologies
- A QoS aware e-learning service framework: The MOICANE case
- Hierarchically Embedded Content and Content Descriptors as Basis for Cross-Media Applications
- An open framework for propagating QoS requirements of MPEG-4 video streams over a Differentiated services network
- Packet marking for traceback of illegal content distribution
- A Security Incident Sharing and Classification System for Building Trust in Cross Media Enterprises
- IV: Applications
- OLYMPIC: Using the Internet for real time coverage of major athletic events
- IRAIA: A portal technology with a semantic layer coordinating multimedia retrieval and cross-owner content building
- Delivering Interactive Enhanced Sports Content to Thin-Client DTV STBs
- Video Assisted Geographical Information Systems
- A Digital Rights Management System and Copyright Protection for Digital Images of the Official Web Portal of the Hellenic Culture