Multimedia Systems and Techniques
Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture,...
Other Authors: | |
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Format: | eBook |
Language: | English |
Published: |
New York, NY
Springer US
1996, 1996
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Edition: | 1st ed. 1996 |
Series: | The Springer International Series in Engineering and Computer Science
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Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- 8 Scheduling in Multimedia Systems
- 1 Introduction
- 2 Data Organization
- 3 Disk Scheduling
- 4 Network Scheduling
- 5 General Discussion
- References
- 9 Video Indexing and Retrieval
- 1 Introduction
- 2 Parsing
- 3 Representation and Classification
- 4 Indexing and Retrieval
- 5 Interactive Tools
- 6 Conclusion
- 5 Multimedia Networks
- 1 Introduction
- 2 Traditional Networks and Multimedia
- 3 Asynchronous Transfer Mode
- 4 Summary of Network Characteristics
- 5 Comparison of Switching Technologies for Multimedia Communications
- 6 Information Superhighways
- 7 Conclusion
- 6 Multimedia Synchronization
- 1 Introduction
- 2 Language Based Synchronization Model
- 3 Petri Nets Based Models
- 4 Fuzzy Synchronization Models
- 5 Content-based Inter-media Synchronization
- 6 Multimedia Synchronization and Database Aspects
- 7 Multimedia Synchronization and Object Retrieval Schedules
- 8 Multimedia Synchronization and Communication Requirements
- 9 Summary and Conclusion
- References
- 7 Infoscopes: Multimedia Information Systems
- 1 Introduction
- 2 Information and Data
- 3 Operations in InfoScopes
- 4 InfoScope Architecture
- 5 Knowledge organization
- 6 Interfaces
- 7 Example Systems
- 8 Conclusion and Future Research
- References
- 1 Multimedia Objects
- 1 Introduction
- 2 A Class Hierarchy for Multimedia Objects
- 3 Composite Multimedia Object Model by Gibbs et al.
- 4 MHEG
- 5 Object Composition and Playback Models by Hamakawa et al.
- 6 Conclusion
- References
- 2 Compression Techniques and Standards
- 1 Introduction to Multimedia Compression
- 2 JPEG Algorithm for Still Image Compression
- 3 PX64 Compression Algorithm for Video Communications
- 4 MPEG Compression for Motion-Intensive Applications
- 5 Conclusion
- 3 Multimedia Interfaces: Designing for Diversity
- 1 Introduction
- 2 What is an Interface?
- 3 Designing Multimedia Interfaces
- 4 Applications and New Technologies
- 5 Conclusion
- References
- 4 Multimedia Storage Systems
- 1 Introduction
- 2 Multimedia Storage Servers
- 3 Managing the Storage Space Requirement of Digital Multimedia
- 4 Efficient Retrieval of Multimedia Objects
- 5 Commercial Video Servers
- 6 Concluding Remarks
- References