Multimedia Systems and Techniques

Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture,...

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Bibliographic Details
Other Authors: Furht, Borko (Editor)
Format: eBook
Language:English
Published: New York, NY Springer US 1996, 1996
Edition:1st ed. 1996
Series:The Springer International Series in Engineering and Computer Science
Subjects:
Online Access:
Collection: Springer Book Archives -2004 - Collection details see MPG.ReNa
Table of Contents:
  • 8 Scheduling in Multimedia Systems
  • 1 Introduction
  • 2 Data Organization
  • 3 Disk Scheduling
  • 4 Network Scheduling
  • 5 General Discussion
  • References
  • 9 Video Indexing and Retrieval
  • 1 Introduction
  • 2 Parsing
  • 3 Representation and Classification
  • 4 Indexing and Retrieval
  • 5 Interactive Tools
  • 6 Conclusion
  • 5 Multimedia Networks
  • 1 Introduction
  • 2 Traditional Networks and Multimedia
  • 3 Asynchronous Transfer Mode
  • 4 Summary of Network Characteristics
  • 5 Comparison of Switching Technologies for Multimedia Communications
  • 6 Information Superhighways
  • 7 Conclusion
  • 6 Multimedia Synchronization
  • 1 Introduction
  • 2 Language Based Synchronization Model
  • 3 Petri Nets Based Models
  • 4 Fuzzy Synchronization Models
  • 5 Content-based Inter-media Synchronization
  • 6 Multimedia Synchronization and Database Aspects
  • 7 Multimedia Synchronization and Object Retrieval Schedules
  • 8 Multimedia Synchronization and Communication Requirements
  • 9 Summary and Conclusion
  • References
  • 7 Infoscopes: Multimedia Information Systems
  • 1 Introduction
  • 2 Information and Data
  • 3 Operations in InfoScopes
  • 4 InfoScope Architecture
  • 5 Knowledge organization
  • 6 Interfaces
  • 7 Example Systems
  • 8 Conclusion and Future Research
  • References
  • 1 Multimedia Objects
  • 1 Introduction
  • 2 A Class Hierarchy for Multimedia Objects
  • 3 Composite Multimedia Object Model by Gibbs et al.
  • 4 MHEG
  • 5 Object Composition and Playback Models by Hamakawa et al.
  • 6 Conclusion
  • References
  • 2 Compression Techniques and Standards
  • 1 Introduction to Multimedia Compression
  • 2 JPEG Algorithm for Still Image Compression
  • 3 PX64 Compression Algorithm for Video Communications
  • 4 MPEG Compression for Motion-Intensive Applications
  • 5 Conclusion
  • 3 Multimedia Interfaces: Designing for Diversity
  • 1 Introduction
  • 2 What is an Interface?
  • 3 Designing Multimedia Interfaces
  • 4 Applications and New Technologies
  • 5 Conclusion
  • References
  • 4 Multimedia Storage Systems
  • 1 Introduction
  • 2 Multimedia Storage Servers
  • 3 Managing the Storage Space Requirement of Digital Multimedia
  • 4 Efficient Retrieval of Multimedia Objects
  • 5 Commercial Video Servers
  • 6 Concluding Remarks
  • References