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140122 ||| eng |
020 |
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|a 9781447103295
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100 |
1 |
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|a Hussain, Fiaz
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245 |
0 |
0 |
|a Essential Flash 5.0 fast
|h Elektronische Ressource
|b Rapid Web Animation
|c by Fiaz Hussain
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250 |
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|a 1st ed. 2001
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260 |
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|a London
|b Springer London
|c 2001, 2001
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300 |
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|a XIII, 240 p
|b online resource
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505 |
0 |
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|a Testing the movie for functionality and performance -- Understanding Publish Settings -- Previewing publish settings -- Exporting movies -- Printing movies
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505 |
0 |
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|a Editing bitmap images -- Converting bitmaps to vector graphics -- Setting bitmap properties -- 7. Using The Library, Symbols AND INSTANCES -- The Library interface -- Working with Library folders -- Working with imported files -- Creating symbols -- Editing symbols -- Creating and editing instances -- Working with symbols and instances -- Working with shared symbols -- 8. Understanding Layers -- Creating layers -- Editing layers -- Viewing layers -- Types of layers -- 9. Adding Animation -- Working with the Timeline -- Viewing frames in the Timeline -- Frame types -- Working with frames -- Creating frame-by-frame animation -- Onion-skinning an animation -- Creating shape-tweened animation -- Creating motion-tweened animation -- 10. Interactivity and Scripting -- Working with editable text boxes -- Introducing buttons -- Adding action to buttons -- Adding action to frames -- Working with movies -- 11. Publishing and Exporting Movies --
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505 |
0 |
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|a 1. Flash Environment -- The environment -- The Stage -- The Toolbars -- The Timeline -- The Panels -- 2. Flash Basics -- Bitmap and vector graphics -- Import and export of artwork -- Setting Preferences -- Speeding-up displays -- Grids, rulers and guides -- 3. Simple Flash Objects -- Tools on the Toolbox -- Drawing a straight line -- Drawing ovals and rectangles -- Drawing with the Pencil tool -- Drawing with the Brush tool -- Working with the Pen tool -- 4. Editing Flash Objects -- Selecting objects -- Using the Arrow tool -- Using the Lasso tool -- Using the Brush tool -- Using the Paint Bucket tool -- Using the Ink Bottle tool -- Using the Eraser tool -- Using the Dropper tool -- Aligning objects -- Transformation of objects -- 5. Adding Text -- Understanding Flash text -- Using the Text tool -- Working with text -- Editing text objects -- Editing text characters -- Working with text shapes -- 6. Working With Imported Bitmaps -- Understanding bitmaps -- Importing bitmaps --
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653 |
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|a Compilers (Computer programs)
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653 |
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|a Compilers and Interpreters
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653 |
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|a Multimedia systems
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653 |
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|a Application software
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653 |
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|a Computer and Information Systems Applications
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653 |
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|a Multimedia Information Systems
|
041 |
0 |
7 |
|a eng
|2 ISO 639-2
|
989 |
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|b SBA
|a Springer Book Archives -2004
|
490 |
0 |
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|a Essential Series
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028 |
5 |
0 |
|a 10.1007/978-1-4471-0329-5
|
856 |
4 |
0 |
|u https://doi.org/10.1007/978-1-4471-0329-5?nosfx=y
|x Verlag
|3 Volltext
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082 |
0 |
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|a 005.45
|