A Guide to Simulation
Changes and additions are sprinkled throughout. Among the significant new features are: • Markov-chain simulation (Sections 1. 3, 2. 6, 3. 6, 4. 3, 5. 4. 5, and 5. 5); • gradient estimation (Sections 1. 6, 2. 5, and 4. 9); • better handling of asynchronous observations (Sections 3. 3 and 3. 6); • ra...
Main Authors: | , , |
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Format: | eBook |
Language: | English |
Published: |
New York, NY
Springer New York
1987, 1987
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Edition: | 2nd ed. 1987 |
Subjects: | |
Online Access: | |
Collection: | Springer Book Archives -2004 - Collection details see MPG.ReNa |
Table of Contents:
- 4.2. Multiplication and the Lognormal
- 4.3. Memorylessness and the Exponential
- 4.4. Superposition, the Poisson, and the Exponential
- 4.5. Minimization and the Weibull Distribution
- 4.6. A Mixed Empirical and Exponential Distribution
- 4.7. Extreme Values and Spacings
- 4.8. When Not to Use a Theoretical Distribution
- 4.9. Nonstationary Poisson Processes
- 5 Nonuniform Random Numbers
- 5.1. Introduction
- 5.2. General Methods
- 5.3. Continuous Distributions
- 5.4. Discrete Distributions
- 5.5. Problems
- 5.6. Timings
- 6 Uniform Random Numbers
- 6.1. Random Introductory Remarks
- 6.2. What Constitutes Randomness
- 6.3. Classes of Generators
- 6.4. Choosing a Good Generator Based on Theoretical Considerations
- 6.5. Implementation of Uniform Random Number Generators
- 6.6. Empirical Testing of Uniform Random Number Generators.-6.7. Proper Use of a Uniform Random Number Generator
- 6.8. Exploiting Special Features of Uniform Generators
- 1 Introduction
- 1.1. Systems, Models, and Simulation
- 1.2. Verification, Approximation, and Validation
- 1.3. States, Events, and Clocks
- 1.4. Simulation—Types and Examples
- 1.5. Introduction to Random Numbers
- 1.6. Perspective on Experimental Design and Estimation
- 1.7. Clock Mechanisms
- 1.8. Hints for Simulation Programming
- 1.9. Miscellaneous Problems
- 2 Variance Reduction
- 2.1. Common Random Numbers
- 2.2. Antithetic Variates
- 2.3. Control Variates
- 2.4. Stratification
- 2.5. Importance Sampling
- 2.6. Conditional Monte Carlo
- 2.7. Jackknifing
- 3 Output Analysis
- 3.1. Introduction
- 3.2. Analysis of Finite-Horizon Performance
- 3.3. Analysis of Steady-State Performance
- 3.4. Analysis of Transaction-Based Performance
- 3.5. Indirect Estimation via r = ?s
- 3.6. Problems
- 3.7. Renewal Theory Primer
- 3.8. Standardized Time Series
- 4 Rational Choice of Input Distributions
- 4.1. Addition and the Normal Distribution
- 7 Simulation Programming
- 7.1. Simulation With General-Purpose Languages
- 7.2. Simscript
- 7.3. GPSS
- 7.4. Simula
- 7.5. General Considerations in Simulation Programming
- 8 Programming to Reduce the Variance
- 8.1. Choosing an Input Distribution
- 8.2. Common Random Numbers
- 8.3. Antithetic Variates
- 8.4. Control Variates
- 8.5. Stratified Sampling
- 8.6. Importance Sampling
- 8.7. Conditional Monte Carlo
- 8.8. Summary
- Appendix A The Shapiro—Wilk Test for Normality
- Appendix L Routines for Random Number Generation
- Appendix X Examples of Simulation Programming
- References
- Author Index