Virtual Reality Technology and Applications

As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the...

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Bibliographic Details
Main Authors: Mihelj, Matjaž, Novak, Domen (Author), Beguš, Samo (Author)
Format: eBook
Language:English
Published: Dordrecht Springer Netherlands 2014, 2014
Edition:1st ed. 2014
Series:Intelligent Systems, Control and Automation: Science and Engineering
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Virtual Reality Technology and Applications  |h Elektronische Ressource  |c by Matjaž Mihelj, Domen Novak, Samo Beguš 
250 |a 1st ed. 2014 
260 |a Dordrecht  |b Springer Netherlands  |c 2014, 2014 
300 |a X, 231 p. 169 illus., 35 illus. in color  |b online resource 
505 0 |a Preface -- Introduction to virtual reality -- 2 Degrees of freedom, pose, displacement and perspective -- 3 Dynamic model of a virtual environment -- 4 Tracking the user and environment -- 5 Visual modality in virtual reality -- 6 Acoustic Modality in Virtual Reality -- 7 Haptic modality in virtual reality -- 8 Augmented reality -- 9 Interaction with a virtual environment -- 10 Design of a multimodal virtual environment -- Index 
653 |a Image processing / Digital techniques 
653 |a Computer vision 
653 |a Engineering design 
653 |a Electrical and Electronic Engineering 
653 |a Electrical engineering 
653 |a Application software 
653 |a Computer Imaging, Vision, Pattern Recognition and Graphics 
653 |a Engineering Design 
653 |a Computer and Information Systems Applications 
700 1 |a Novak, Domen  |e [author] 
700 1 |a Beguš, Samo  |e [author] 
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490 0 |a Intelligent Systems, Control and Automation: Science and Engineering 
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082 0 |a 620.0042 
520 |a As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields