Game Theory for Networks Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together wi...

Full description

Bibliographic Details
Other Authors: Krishnamurthy, Vikram (Editor), Zhao, Qing (Editor), Huang, Minyi (Editor), Wen, Yonggang (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2012, 2012
Edition:1st ed. 2012
Series:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
LEADER 03150nmm a2200445 u 4500
001 EB000390928
003 EBX01000000000000000243981
005 00000000000000.0
007 cr|||||||||||||||||||||
008 130626 ||| eng
020 |a 9783642355820 
100 1 |a Krishnamurthy, Vikram  |e [editor] 
245 0 0 |a Game Theory for Networks  |h Elektronische Ressource  |b Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers  |c edited by Vikram Krishnamurthy, Qing Zhao, Minyi Huang, Yonggang Wen 
250 |a 1st ed. 2012 
260 |a Berlin, Heidelberg  |b Springer Berlin Heidelberg  |c 2012, 2012 
300 |a VIII, 275 p. 68 illus  |b online resource 
505 0 |a Achievability of Efficient Satisfaction Equilibria in Self-Configuring Networks -- A Competitive Rate Allocation Game -- Convergence Dynamics of Graphical Congestion Games -- A Game Theoretic Optimization of the Multi-channel ALOHA Protocol -- Game-theoretic Robustness of Many-to-one Networks -- Marketing Games in Social Commerce -- Mean Field Stochastic Games with Discrete States and Mixed Players -- Network Formation Game for Interference Minimization Routing in Cognitive Radio Mesh Networks -- Noncooperative Games for Autonomous Consumer Load Balancing over Smart Grid -- Primary User Emulation Attack Game in Cognitive Radio Networks: Queuing Aware Dogfight in Spectrum -- A Stackelberg Game to Optimize the Distribution of Controls in Transportation Networks 
653 |a Computer Communication Networks 
653 |a Mathematical statistics 
653 |a Computer science / Mathematics 
653 |a Electronic commerce 
653 |a Probability and Statistics in Computer Science 
653 |a Information Storage and Retrieval 
653 |a Artificial Intelligence 
653 |a Electronic data processing / Management 
653 |a Information storage and retrieval systems 
653 |a Computer networks  
653 |a Artificial intelligence 
653 |a e-Commerce and e-Business 
653 |a IT Operations 
700 1 |a Zhao, Qing  |e [editor] 
700 1 |a Huang, Minyi  |e [editor] 
700 1 |a Wen, Yonggang  |e [editor] 
041 0 7 |a eng  |2 ISO 639-2 
989 |b Springer  |a Springer eBooks 2005- 
490 0 |a Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 
028 5 0 |a 10.1007/978-3-642-35582-0 
856 4 0 |u https://doi.org/10.1007/978-3-642-35582-0?nosfx=y  |x Verlag  |3 Volltext 
082 0 |a 006.3 
520 |a This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.