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|a 9783642326950
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|a Anthony, Patricia
|e [editor]
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|a PRICAI 2012: Trends in Artificial Intelligence
|h Elektronische Ressource
|b 12th Pacific Rim International Conference, Kuching, Malaysia, September 3-7, 2012. Proceedings
|c edited by Patricia Anthony, Mitsuru Ishizuka, Dickson Lukose
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|a 1st ed. 2012
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|a Berlin, Heidelberg
|b Springer Berlin Heidelberg
|c 2012, 2012
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|a XXIV, 905 p. 332 illus
|b online resource
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|a AI foundations -- applications of AI -- cognition and intelligent interactions.-computer-aided education -- constraint and search -- creativity support.-decision theory -- evolutionary computation -- game playing -- information retrieval and extraction -- knowledge mining and acquisition -- knowledge representation and logic -- linked open data and semantic web -- machine learning and data mining -- multimedia and AI -- natural language processing -- robotics -- social intelligence -- vision and perception -- web and text mining -- web and knowledge-based system
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653 |
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|a Artificial Intelligence
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653 |
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|a Information Storage and Retrieval
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|a Formal Languages and Automata Theory
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653 |
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|a Data mining
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|a Application software
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|a Information storage and retrieval systems
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653 |
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|a Machine theory
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653 |
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|a Artificial intelligence
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653 |
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|a Data Mining and Knowledge Discovery
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|a Computer and Information Systems Applications
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|a Ishizuka, Mitsuru
|e [editor]
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|a Lukose, Dickson
|e [editor]
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|a eng
|2 ISO 639-2
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|b Springer
|a Springer eBooks 2005-
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|a Lecture Notes in Artificial Intelligence
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|a 10.1007/978-3-642-32695-0
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|u https://doi.org/10.1007/978-3-642-32695-0?nosfx=y
|x Verlag
|3 Volltext
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|a 006.3
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|a This volume constitutes the refereed proceedings of the 12th Pacific Rim Conference on Artificial Intelligence, PRICAI 2012, held in Kuching, Malaysia, in September 2012. The 60 revised full papers presented together with 2 invited papers, 22 short papers, and 11 poster papers in this volume were carefully reviewed and selected from 240 submissions. The topics roughly include AI foundations, applications of AI, cognition and intelligent interactions, computer-aided education, constraint and search, creativity support, decision theory, evolutionary computation, game playing, information retrieval and extraction, knowledge mining and acquisition, knowledge representation and logic, linked open data and semantic web, machine learning and data mining, multimedia and AI, natural language processing, robotics, social intelligence, vision and perception, web and text mining, web and knowledge-based system
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