Experimentation in Software Engineering

Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. T...

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Bibliographic Details
Main Authors: Wohlin, Claes, Runeson, Per (Author), Höst, Martin (Author), Ohlsson, Magnus C. (Author)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2012, 2012
Edition:1st ed. 2012
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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245 0 0 |a Experimentation in Software Engineering  |h Elektronische Ressource  |c by Claes Wohlin, Per Runeson, Martin Höst, Magnus C. Ohlsson, Björn Regnell, Anders Wesslén 
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505 0 |a Part I Background -- Introduction -- Empirical Strategies -- Measurement -- Systematic Literature Reviews -- Case Studies -- Experiment Process -- Part II Steps in the Experiment Process -- Scoping -- Planning -- Operation -- Analysis and Interpretation -- Presentation and Package -- Part III Example Experiments -- Experiment Process Illustration -- Are the Perspectives Really Different? -- Appendices -- Exercises -- Statistical Tables 
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653 |a Software Engineering 
653 |a Methodology of the Social Sciences 
700 1 |a Runeson, Per  |e [author] 
700 1 |a Höst, Martin  |e [author] 
700 1 |a Ohlsson, Magnus C.  |e [author] 
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520 |a Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced.  The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization