Advanced Intelligent Paradigms in Computer Games

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computation...

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Bibliographic Details
Other Authors: Baba, Norio (Editor), Handa, Hisashi (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2007, 2007
Edition:1st ed. 2007
Series:Studies in Computational Intelligence
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Description
Summary:This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computational intelligence in racing games Evolutionary algorithms for board game players with domain knowledge The ChessBrain project Electronic market games EVE’s entropy Capturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students
Physical Description:VII, 201 p online resource
ISBN:9783540727057