Gesture in Human-Computer Interaction and Simulation 6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers
The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multid...
Other Authors: | , , |
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Format: | eBook |
Language: | English |
Published: |
Berlin, Heidelberg
Springer Berlin Heidelberg
2006, 2006
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Edition: | 1st ed. 2006 |
Series: | Lecture Notes in Artificial Intelligence
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Subjects: | |
Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Table of Contents:
- Gestural Interactions for Multi-parameter Audio Control and Audification
- Rapid Evaluation of the Handwriting Performance for Gesture Based Text Input
- Human Perception and Production of Gesture
- Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual Reality
- Temporal Measures of Hand and Speech Coordination During French Cued Speech Production
- Sign Language Representation
- Using Signing Space as a Representation for Sign Language Processing
- Spatialised Semantic Relations in French Sign Language: Toward a Computational Modelling
- Automatic Generation of German Sign Language Glosses from German Words
- French Sign Language Processing: Verb Agreement
- Sign Language Recognition
- Re-sampling for Chinese Sign Language Recognition
- Pronunciation Clustering and Modeling of Variability for Appearance-Based Sign Language Recognition
- Visual Sign Language Recognition Based on HMMs and Auto-regressive HMMs
- A Comparison Between Etymon- and Word-Based Chinese Sign Language Recognition Systems
- Vision-Based Gesture Recognition
- Real-Time Acrobatic Gesture Analysis
- Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture
- Simulation of Hemiplegic Subjects’ Locomotion
- Handiposte: Ergonomic Evaluation of the Adaptation of Physically Disabled People’s Workplaces
- Modeling Gaze Behavior for a 3D ECA in a Dialogue Situation
- Gesture and Music
- Playing “Air Instruments”: Mimicry of Sound-Producing Gestures by Novices and Experts
- Subject Interfaces: Measuring Bodily Activation During an Emotional Experience of Music
- From Acoustic Cues to an Expressive Agent
- Detecting Emotional Content from the Motion of an Orchestra Conductor
- Some Experiments in the Gestural Control of Synthesized Sonic Textures
- Gesture Interaction in Multimodal Systems
- Deixis: How to Determine Demonstrated Objects Using a Pointing Cone
- AcouMotion – An Interactive Sonification System for Acoustic Motion Control
- Constrained Gesture Interaction in 3D Geometric Constructions
- Gesture Spotting in Continuous Whole Body Action Sequences Using Discrete Hidden Markov Models
- Recognition of Deictic Gestures for Wearable Computing
- Gesture Recognition Using Image Comparison Methods
- O.G.R.E. – Open Gestures Recognition Engine, a Platform for Gesture-Based Communication and Interaction
- Gesture Analysis
- Finding Motion Primitives in Human Body Gestures
- Gesture Analysis of Violin Bow Strokes
- Finger Tracking Methods Using EyesWeb
- Captured Motion Data Processing for Real Time Synthesis of Sign Language
- Estimating 3D Human Body Pose from Stereo Image Sequences
- Gesture Synthesis
- Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control
- Implementing Expressive Gesture Synthesis for Embodied Conversational Agents
- Dynamic Control of CapturedMotions to Verify New Constraints
- Upper-Limb Posture Definition During Grasping with Task and Environment Constraints