Gesture in Human-Computer Interaction and Simulation 6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers

The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multid...

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Bibliographic Details
Other Authors: Gibet, Sylvie (Editor), Courty, Nicolas (Editor), Kamp, Jean-Francois (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2006, 2006
Edition:1st ed. 2006
Series:Lecture Notes in Artificial Intelligence
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • Gestural Interactions for Multi-parameter Audio Control and Audification
  • Rapid Evaluation of the Handwriting Performance for Gesture Based Text Input
  • Human Perception and Production of Gesture
  • Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual Reality
  • Temporal Measures of Hand and Speech Coordination During French Cued Speech Production
  • Sign Language Representation
  • Using Signing Space as a Representation for Sign Language Processing
  • Spatialised Semantic Relations in French Sign Language: Toward a Computational Modelling
  • Automatic Generation of German Sign Language Glosses from German Words
  • French Sign Language Processing: Verb Agreement
  • Sign Language Recognition
  • Re-sampling for Chinese Sign Language Recognition
  • Pronunciation Clustering and Modeling of Variability for Appearance-Based Sign Language Recognition
  • Visual Sign Language Recognition Based on HMMs and Auto-regressive HMMs
  • A Comparison Between Etymon- and Word-Based Chinese Sign Language Recognition Systems
  • Vision-Based Gesture Recognition
  • Real-Time Acrobatic Gesture Analysis
  • Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture
  • Simulation of Hemiplegic Subjects’ Locomotion
  • Handiposte: Ergonomic Evaluation of the Adaptation of Physically Disabled People’s Workplaces
  • Modeling Gaze Behavior for a 3D ECA in a Dialogue Situation
  • Gesture and Music
  • Playing “Air Instruments”: Mimicry of Sound-Producing Gestures by Novices and Experts
  • Subject Interfaces: Measuring Bodily Activation During an Emotional Experience of Music
  • From Acoustic Cues to an Expressive Agent
  • Detecting Emotional Content from the Motion of an Orchestra Conductor
  • Some Experiments in the Gestural Control of Synthesized Sonic Textures
  • Gesture Interaction in Multimodal Systems
  • Deixis: How to Determine Demonstrated Objects Using a Pointing Cone
  • AcouMotion – An Interactive Sonification System for Acoustic Motion Control
  • Constrained Gesture Interaction in 3D Geometric Constructions
  • Gesture Spotting in Continuous Whole Body Action Sequences Using Discrete Hidden Markov Models
  • Recognition of Deictic Gestures for Wearable Computing
  • Gesture Recognition Using Image Comparison Methods
  • O.G.R.E. – Open Gestures Recognition Engine, a Platform for Gesture-Based Communication and Interaction
  • Gesture Analysis
  • Finding Motion Primitives in Human Body Gestures
  • Gesture Analysis of Violin Bow Strokes
  • Finger Tracking Methods Using EyesWeb
  • Captured Motion Data Processing for Real Time Synthesis of Sign Language
  • Estimating 3D Human Body Pose from Stereo Image Sequences
  • Gesture Synthesis
  • Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control
  • Implementing Expressive Gesture Synthesis for Embodied Conversational Agents
  • Dynamic Control of CapturedMotions to Verify New Constraints
  • Upper-Limb Posture Definition During Grasping with Task and Environment Constraints