Mobile TV: Customizing Content and Experience

Mobile TV: Customizing Content and Experience documents current research and case studies of design practice that seek to improve the mobile television experience. Developing usable, useful, and appealing solutions for the customer or user experience, i.e., successful products and services, requires...

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Bibliographic Details
Other Authors: Marcus, Aaron (Editor), Roibás, Anxo Cereijo (Editor), Sala, Riccardo (Editor)
Format: eBook
Language:English
Published: London Springer London 2010, 2010
Edition:1st ed. 2010
Series:Human–Computer Interaction Series
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • What It All Means: Six Perspectives on Mobile TV
  • Mobile TV: Customizing Content and Experience
  • Mobile TV’s Time to Shine Has Arrived
  • Saddlebags, Paperbacks and Mobile Media
  • The Path Tells a Story
  • to Social TV
  • The Sociability of Mobile TV
  • Interactive TV Narrativity
  • User Experience and Design of Mobile TV in Everyday Life
  • Culture, Interface Design, and Design Methods for Mobile Devices
  • Mobile Video in Everyday Social Interactions
  • Does Mobile Television Enhance a New Television Experience?
  • Innovation Through Conceptual and Participatory Design for Mobile Multimedia Systems
  • An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users
  • Creativity in Interactive TV: Personalize, Share, and Invent Interfaces
  • Understanding the Context: Data Gathering, Requirements and Evaluation Methodologies
  • Content for Mobile Television: Issues Regarding a New Mass Medium Within Today’s ICT Environment
  • Different Attitudes Concerning the Usage of Live Mobile TV and Mobile Video
  • User Experience Evaluation in the Mobile Context
  • Context and Sociability in Mobile Interactive Multimedia Systems
  • Social Properties of Mobile Video
  • m-YouTube Mobile UI: Video Selection Based on Social Influence
  • Scenarios of Use for Sociable Mobile TV
  • “What Are You Viewing?” Exploring the Pervasive Social TV Experience
  • Advanced Interaction Modalities with Mobile Digital Content
  • m-LoCoS UI: A Universal Visible Language for Global Mobile Communication
  • The Future of Mobile TV: When Mobile TV Meets the Internet and Social Networking
  • From One to Many Boxes: Mobile Devices as Primary and Secondary Screens
  • Watch-and-Comment as an Approach to Collaboratively Annotate Points of Interest in Video andInteractive-TV Programs
  • Conclusion (The Mobile Future)