OpenGL Graphics Through Applications
OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer web...
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Format: | eBook |
Language: | English |
Published: |
London
Springer London
2008, 2008
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Edition: | 1st ed. 2008 |
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Online Access: | |
Collection: | Springer eBooks 2005- - Collection details see MPG.ReNa |
Summary: | OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: •image processing •artefact construction •introductory animation •texturing •curves, surfaces and patterns Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a number of different universities |
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Physical Description: | XV, 330 p online resource |
ISBN: | 9781848000230 |