OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer web...

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Bibliographic Details
Main Author: Whitrow, Robert
Format: eBook
Language:English
Published: London Springer London 2008, 2008
Edition:1st ed. 2008
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Description
Summary:OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: •image processing •artefact construction •introductory animation •texturing •curves, surfaces and patterns Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a number of different universities
Physical Description:XV, 330 p online resource
ISBN:9781848000230