Human Motion Understanding, Modelling, Capture, and Animation

Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal Locomotion”. Since then, the ?eld of animal or human motion analysis has grown in many dir- tions. However, research and results that involve human-like animation and the recov...

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Bibliographic Details
Other Authors: Rosenhahn, Bodo (Editor), Klette, Reinhard (Editor), Metaxas, Dimitris (Editor)
Format: eBook
Published: Dordrecht Springer Netherlands 2008, 2008
Edition:1st ed. 2008
Series:Computational Imaging and Vision
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Table of Contents:
  • 2D Tracking
  • Understanding Human Motion: A Historic Review
  • The Role of Manifold Learning in Human Motion Analysis
  • Recognition of Action as a Bayesian Parameter Estimation Problem over Time
  • The William Harvey Code: Mathematical Analysis of Optical Flow Computation for Cardiac Motion
  • Detection and Tracking of Humans in Single View Sequences Using 2D Articulated Model
  • Learning
  • Combining Discrete and Continuous 3D Trackers
  • Graphical Models for Human Motion Modelling
  • 3D Human Motion Analysis in Monocular Video: Techniques and Challenges
  • Spatially and Temporally Segmenting Movement to Recognize Actions
  • Topologically Constrained Isometric Embedding
  • 2D–3D Tracking
  • Contours, Optic Flow, and Prior Knowledge: Cues for Capturing 3D Human Motion in Videos
  • Tracking Clothed People
  • An Introduction to Interacting Simulated Annealing
  • Motion Capture for Interaction Environments
  • Markerless Motion Capture for Biomechanical Applications
  • Biomechanics and Applications
  • Qualitative and Quantitative Aspects of Movement: The Discrepancy Between Clinical Gait Analysis and Activities of Daily Life
  • Optimization of Human Motion Exemplified with Handbiking by Means of Motion Analysis and Musculoskeletal Models
  • Imitation Learning and Transferring of Human Movement and Hand Grasping to Adapt to Environment Changes
  • Accurate and Model-free Pose Estimation of Crash Test Dummies
  • Modelling and Animation
  • A Relational Approach to Content-based Analysis of Motion Capture Data
  • The Representation of Rigid Body Motions in the Conformal Model of Geometric Algebra
  • Video-based Capturing and Rendering of People
  • Interacting Deformable Objects
  • From Performance Theory to Character Animation Tools