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008 101003 |||
020 |a 9783540205456 
020 |a 978-3-540-20545-6 
100 1 |a Schaeffer, Jonathan 
245 0 0 |a Computers and Games  |h Elektronische Ressource  |b Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers  |c by Jonathan Schaeffer, Martin Müller, Yngvi Björnsson 
260 |a Berlin, Heidelberg  |b Springer Berlin Heidelberg  |c 2003 
300 |b v. digital 
700 1 |a Björnsson, Yngvi 
700 1 |a Müller, Martin 
989 |b LNCS  |a Lecture Notes in Computer Science 
490 0 |a Lecture Notes in Computer Science 
856 4 0 |u http://dx.doi.org/10.1007/b94154?nosfx=y  |x Verlag  |3 Volltext 
082 0 |a 004 
650 4 |a Artificial intelligence 
650 4 |a Computational complexity 
650 4 |a Computer science 
650 4 |a Computer software 
650 4 |a Data structures (Computer science) 
650 4 |a Electronic data processing 
650 4 |a Computer Science 
650 4 |a Algorithm Analysis and Problem Complexity 
650 4 |a Artificial Intelligence (incl. Robotics) 
650 4 |a Data Structures 
650 4 |a Discrete Mathematics in Computer Science 
650 4 |a Numeric Computing 
650 4 |a Probability and Statistics in Computer Science