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|a 9783540205456
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020 |
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|a 978-3-540-20545-6
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100 |
1 |
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|a Schaeffer, Jonathan
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245 |
0 |
0 |
|a Computers and Games
|h Elektronische Ressource
|b Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers
|c by Jonathan Schaeffer, Martin Müller, Yngvi Björnsson
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260 |
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|a Berlin, Heidelberg
|b Springer Berlin Heidelberg
|c 2003
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300 |
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|b v. digital
|
700 |
1 |
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|a Björnsson, Yngvi
|
700 |
1 |
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|a Müller, Martin
|
989 |
|
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|b LNCS
|a Lecture Notes in Computer Science
|
490 |
0 |
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|a Lecture Notes in Computer Science
|
856 |
4 |
0 |
|u http://dx.doi.org/10.1007/b94154?nosfx=y
|x Verlag
|3 Volltext
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082 |
0 |
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|a 004
|
650 |
|
4 |
|a Artificial intelligence
|
650 |
|
4 |
|a Computational complexity
|
650 |
|
4 |
|a Computer science
|
650 |
|
4 |
|a Computer software
|
650 |
|
4 |
|a Data structures (Computer science)
|
650 |
|
4 |
|a Electronic data processing
|
650 |
|
4 |
|a Computer Science
|
650 |
|
4 |
|a Algorithm Analysis and Problem Complexity
|
650 |
|
4 |
|a Artificial Intelligence (incl. Robotics)
|
650 |
|
4 |
|a Data Structures
|
650 |
|
4 |
|a Discrete Mathematics in Computer Science
|
650 |
|
4 |
|a Numeric Computing
|
650 |
|
4 |
|a Probability and Statistics in Computer Science
|