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21
by James, Derek
Published 2013
Wiley
Table of Contents: ...Introduction -- Adopting the Android gaming mindset -- Starting to program -- Making your first...

22
by Aversa, Davide, Kyaw, Aung Sithu, Peters, Clifford
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / fast...

23
by Aversa, Davide
Published 2022
Packt Publishing
Subjects: ...Video games / Programming / fast...

24
by Kölling, Michael
Published 2010
Prentice Hall
Table of Contents: ...Getting to know Greenfoot -- The first program: little crab -- Improving the crab -- more...

25
by Borromeo, Nicolas Alejandro
Published 2020
Packt Publishing, Ltd.
Subjects: ...Video games / Programming / fast...

26
by Borromeo, Nicolas Alejandro
Published 2022
Packt Publishing Ltd.
Subjects: ...Video games / Programming / fast...

27
by Sapio, Francesco
Published 2017
Packt Publishing
Table of Contents: ...; Designing the user interface; Programming the user interface; User interface system; Canvas; Screen space...

28
by Madsen, Robert, Madsen, Stephen
Published 2016
Packt Publishing
Table of Contents: ...; The OpenGL coordinate system; Making your point; Understanding the code; Running the program; Stretching your...

29
by Thorn, Alan
Published 2014
Focal Press
Subjects: ...Video games / Programming / fast...

30
by Buttfield-Addison, Paris
Published 2015
O'Reilly Media
Subjects: ...Video games / Programming / fast...

31
by Engelbrecht, Dylan
Published 2022
Apress
Subjects: ...Video games / Programming / fast...

32
by Butterfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2019
O'Reilly Media
Subjects: ...Video games / Programming / fast...

33
by Semchenko, Anton
Published 2019
Packt Publishing
Subjects: ...Video games / Programming / fast...

34
by Bertolini, Lucas
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / fast...

35
by Wiebe, Robert
Published 2015
O'Reilly Media
Subjects: ...Video games / Programming / fast...

36
by Lavieri, Edward D.
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / fast...

37
by Valencia, Samuel
Published 2014
Peachpit Press
Subjects: ...Macintosh (Computer) / Programming / fast / (OCoLC)fst01005135...

38
by Horton, John
Published 2016
Packt Publishing
Table of Contents: ... Programming, Classes, and SFML Views -- Planning and starting the Zombie Arena game -- Creating a project from...

39
by Dickinson, Chris
Published 2017
Packt Publishing
Subjects: ...Video games / Programming / fast...

40
by Coutinho, Christopher
Published 2023
Apress
Table of Contents: ... Types -- Variables and Literals -- Naming Variables in Lua -- Variable Declaration and Initialization...