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41
by Sutherland, Bruce
Published 2014
Apress
Table of Contents: ... Programming; Object-Oriented Programming; Generic Programming; C++ Game Programming; Our First C++ Program...

42
by Dickinson, Chris
Published 2015
Packt Publishing
Table of Contents: ... string properties from GameObjects; Update, coroutines, and InvokeRepeating; Consider caching Transform...

43
by Fleischauer, Michael
Published 2013
Packt Pub.
Table of Contents: ...; Working with the ActionManager object; Using predefined actions; Transitioning between scenes; Simple...

44
by Pupius, Raimondas
Published 2015
Packt Publishing
Table of Contents: ... 3: Get Your Hands Dirty -- What You Need to Know; Introducing snake; Game design decisions...

45
by Hardman, Casey
Published 2024
Apress
Table of Contents: ...: Conditions -- Chapter 9: Working with Objects -- Chapter 10: Working with Scripts -- Chapter 11: Inheritance...

46
by Hardman, Casey
Published 2024
Apress
Table of Contents: ... -- Project Window -- Scene Window -- Hierarchy Window -- Inspector Window -- Components -- Adding GameObjects...

47
by Horton, John
Published 2016
Packt Publishing
Table of Contents: ... the sound code -- Improving the game and the code -- FAQ -- Summary -- Chapter 6: Object-Oriented...

48
by Wysota, Witold, Haas, Lorenz
Published 2016
Packt Publishing
Table of Contents: ... widget content; Time for action -- implementing a tic-tac-toe game board; Qt meta-objects; Signals...

49
by Rodas de Paz, Alejandro, Howse, Joseph
Published 2015
Packt Publishing
Table of Contents: ... objects; Planets and pickups; Player and enemies; Explosions; The game layer; Summary; Chapter 5: Pygame...

50
by Owen, Guillermo
Published 1999
Springer US
Table of Contents: ... Algorithm: Objectives -- 5. The Simplex Algorithm: Choice of Pivots -- 6. The Simplex Algorithm: Stage I...

51
by Brusca, Victor G.
Published 2022
Apress
Table of Contents: ...Chapter 1: Introduction and Getting Started -- Chapter 2: Game Specifications -- Chapter 3: Base...

52 Table of Contents: ... the Balloons -- Managing the Pins -- When the Game is Over -- Audio -- Final Touches -- Chapter 8: Testing...

53
by Brusca, Victor G.
Published 2022
Apress
Table of Contents: ...Chapter 1: Introduction and Getting Started -- Chapter 2: Game Specifications -- Chapter 3: Base...

54
Published 2023
Springer Nature Switzerland
Table of Contents: ... Gamified Installation to Counteract Hate Speech -- A Review of Game Design Techniques for Managing Suspense...

55
by Obuz, Kumsal
Published 2022
Packt Publishing, Limited
Table of Contents: ...: Asset Management -- Chapter 6: Exporting Blender Assets -- Technical requirements -- Getting ready...

56
by Gazaway, Dax
Published 2021
Addison Wesley
Table of Contents: ... Steps -- 2 Roles in the Game Industry -- Core Management Team -- Vision Holder -- Lead Engineer -- Lead...

57
by Egges, Arjan
Published 2014
Apress
Subjects: ...Computer games—Programming...

58
Published 2014
Springer International Publishing
Table of Contents: ... in freight transport. Outcomes from a survey among logistics managers of manufacturing firms in North West...

59
by Khan, Akhtar A., Tammer, Christiane, Zălinescu, Constantin
Published 2015
Springer Berlin Heidelberg
Subjects: ...Operations Research, Management Science...

60
by Gesi, Marco
Published 2022
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...PC-based game...