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1
Published 2018
Springer International Publishing
Table of Contents: ... Controllers, Sound, and Music in Video Games -- 9 Future: Repurposing music according to individual...

2
by Calleja, Gordon
Published 2011
MIT Press
Subjects: ...Video games / Psychological aspects...

3
by Blom, Joleen
Published 2023
Amsterdam University Press
Table of Contents: ...3. How the dynamic game character develops -- Dynamic game characters -- The possibility space...

4
by Koyama, Yusuke
Published 2023
Springer Nature Singapore
Table of Contents: ... The Birth of Computer Games:Prehistory of Japanese video game industry -- Chapter 3 Arcade Games (1) From...

5
by Blom, Joleen
Published 2023
Amsterdam University Press
Subjects: ...Dynamic Game Characters, transmedia practices, game studies, reader-response theory...

6
by Bulut, Ergin
Published 2020
ILR Press, an imprint of Cornell University Press
Table of Contents: ... developers in the affective game studio -- Reproducing technomasculinity : spouses' classed femininities...

7
by McDonald, Peter
Published 2024
The MIT Press
Subjects: ...ART / Video Game Art...

8
by Ruberg, Bonnie
Published 2019
New York University Press
Subjects: ...Video games...

9
by Stemkoski, Lee, Leider, Evan
Published 2017
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ..., Walls, Bricks, and Balls; Game Start and End; Items; Items Affecting the Ball; Items Affecting...

10
by Sung, Kelvin
Published 2022
Apress
Table of Contents: ... and World Coordinate -- Chapter 4: Common Components of a Game Engine -- Chapter 5: Working with Texture...

11
by Kulshreshth, Arun K., LaViola Jr., Joseph J.
Published 2018
Springer International Publishing
Table of Contents: ... of the Book -- Stereoscopic 3D Parameters -- Head Tracking for Video Games -- Gestural Menus for Games...

12
by Lever, Nik
Published 2004
Focal Press
Table of Contents: ... simulations; 19 Flash Lite -how does it affect game developers?...

13
by Van Verth, James M.
Published 2015
CRC Press
Subjects: ...Video games / Programming / Mathematics...

14
by Newton, Peter L., Feng, Jie
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: Introduction to Game AI; Game Artificial Intelligence; How AI affects...

15
by Olson, Danel
Published 2022
Palgrave Macmillan
... inside novels, films, comics, and gaming. Danel Olson investigates why the paranormal, ghostly...

16
by Krichane, Selim
Published 2018
Georg Editeur
Subjects: ...game studies...

17
by Watkiss, Stewart
Published 2020
Apress L.P.
Table of Contents: ... -- Introduction -- Chapter 1: Creating Computer Games -- Inspiration Rather Than Imitation -- Playing Games...

18
by Christophe Peter
Département des études, de la prospective et des statistiques
Subjects: ...computer games...

19
by McGraw, Gary
Published 2006
Addison Wesley
Subjects: ...Video games / http://id.loc.gov/authorities/subjects/sh85143202...

20
Published 2005
OECD Publishing
...Computer and video games is a young industry with rapid growth underpinned by technological...