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181
by Waters, Dan
Published 2009
Apress
Table of Contents: ...Preliminary; Getting Started; Introduction to XNA Game Studio 3.0; Game Content; Developing...

182
by Thorn, Alan
Published 2017
Packt Publishing
Table of Contents: ... and version control -- Persistent data -- Load and save game states -- Performance optimization, mobiles...

183
by Graham, Wayne
Published 2012
Apress
Subjects: ...Video games / Design...

184
by Doran, John
Published 2020
Packt Publishing
Table of Contents: ...Chapter 1: Building Your Game -- Chapter 2: Project Setup for Android and iOS Development...

185
by Hardman, Casey
Published 2024
Apress
Table of Contents: ... -- Project Window -- Scene Window -- Hierarchy Window -- Inspector Window -- Components -- Adding Game...

186
by Barrera, Ray, Kyaw, Aung Sithu, Swe, Thet Naing
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

187
by Altice, Nathan
Published 2015
The MIT Press
Subjects: ...Nintendo video games...

188
Published 2023
Apress
Subjects: ...Vidéo en continu...

189
by Negrino, Tom
Published 2012
Peachpit Press
Subjects: ...Mac OS. / http://id.loc.gov/authorities/names/n96060065...

190
by Mendoza Guevarra, Ezra Thess
Published 2020
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

191
by Creighton, Ryan Henson
Published 2011
Packt Pub.
Table of Contents: ... for action -- Camera mania; Time for action -- Test your game; Let's get physical; Time for action -- Add...

192
by Blackman, Sue
Published 2013
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

193
by Neel, Michael C.
Published 2010
Wiley Pub.
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

194
by Gahan, Andrew
Published 2012
Focal Press
Subjects: ...Video games / Design...

195
by Van der Spuy, Rex
Published 2015
Apress
Table of Contents: ... Loading Things; Making a Sprite from an Ordinary HTML Image Object or Canvas; Assigning a Name to a...

196
Published 2017
Packt Publishing
Table of Contents: ...Unity 5 : creating the game environment / Edward Lavieri -- Unity 5 level design, lighting...

197
by Creighton, Ryan Henson
Published 2010
Packt Pub.
Table of Contents: ... the paddle; What's a Mesh?; Poly wanna crack your game performance?; Keeping yourself in the dark; Time...

198
by Goodwill, James, Matlock, Wesley
Published 2015
Apress Media, Springer Science and Business Media
Table of Contents: ... -- Introduction -- Part I: Swift and Sprite Kit -- Chapter 1: Setting Up Your Game Scene and Adding Your First...

199
Published 2024
Amsterdam University Press
Table of Contents: .... Critical Metagaming Practices Index of Games Index of Names Index of Subjects...

200
by Norton, Terry
Published 2013
Packt Publishing
Table of Contents: ... this book; Dealing with scriptphobia; Teaching behaviors to GameObjects; Choosing to use C♯ instead...