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221
by Harbour, Jonathan S.
Published 2012
Sams
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

222
by Palacios, Jorge
Published 2018
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

223
by Thorn, Alan
Published 2019
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

224
by Goldstone, Will
Published 2009
Packt Pub.
Table of Contents: ... for player input -- Playing feedback sound -- Instantiating the coconut -- Naming instances -- Assigning...

225
by Nahavandipoor, Vandad
Published 2011
O'Reilly
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

226
by Itterheim, Steffen
Published 2011
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

227
by Andrews, Scott F.
Published 2010
No Starch Press
Table of Contents: ... Roles; Officer Discipline; Burnout; Chapter 9: The Long Term; Morale; In-Game Events; Ethics and Server...

228
by Braun, Anna, Rizzo, Raffael
Published 2023
Packt Publishing, Limited
Table of Contents: ... -- Understanding the AR Session GameObject -- Exploring the AR Session Origin GameObject -- Placing a simple cube...

229
by Murray, Jeff W.
Published 2014
CRC Press
Table of Contents: ...Introduction -- Making games the modular way -- Building the core game framework -- Player...

230
by Egges, Arjan
Published 2015
Apress
Table of Contents: ...Writing a Class with Multiple Instances Dealing with Randomness in Games; Calculating a Random...

231
by Alda, Álvaro
Published 2023
Apress
Subjects: ...Video games / Programming / fast / (OCoLC)fst00872114...

232
by Murray, Jeff W.
Published 2021
CRC Press
Subjects: ...Video games / Programming / fast...

233
by Itterheim, Steffen
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ... the Settings Popover -- Persisting Game States -- Introducing the GameState Class -- Persisting the Volume...

234
by Rettig, Pascal K.
Published 2012
WIley Pub. Inc.
Table of Contents: ... Sprites; Setting the Stage with Scenes; Finishing Blockbreak; Summary; Part IV: Building Games with CSS3...

235
by DiMarzio, J. F.
Published 2012
Apress
Subjects: ...Video games...

236
by Mehta, Prateek
Published 2013
Apress, Distributed to the Book trade worldwide by Springer
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

237
by Rosenzweig, Gary
Published 2002
Que
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

238
by Phillips, Lance
Published 2023
Packt Publishing
Subjects: ...Digital video / Editing / Data processing...

239
by Ferro, Lauren S.
Published 2016
Packt Publishing
Table of Contents: ... -- Creating and Importing Assets for Your Application -- Designing the application -- Creating the game...

240
by Doran, John P., Sherif, William, Whittle, Stephen
Published 2019
Packt Publishing
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...