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81
Writing interactive music for
video
games
: a composer's guide
by
Sweet, Michael
Published 2015
Addison-Wesley
Subjects:
“
...
Video
game
music / Instruction and study...
”
Call Number:
MT64.V53
Read Now
82
Vintage
game
consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time
by
Loguidice, Bill
Published 2014
Focal Press
Table of Contents:
“
...
Game
Boy (1989); 2.5 Nintendo Super NES (1991); Generation Three (1995-2001)...
”
Call Number:
TK6681
Read Now
83
Game
sound : an introduction to the history, theory, and practice of video game music and sound design
by
Collins, Karen
Published 2008
MIT Press
Subjects:
“
...
Video
game
music / History and criticism...
”
Call Number:
ML3540.7
Read Now
84
Mainstreaming and
game
journalism
by
Nieborg, David B.
,
Foxman, Maxwell
Published 2023
The MIT Press
Subjects:
“
...
GAMES
& ACTIVITIES /
Video
& Mobile...
”
Call Number:
GV1469.34.P74
Read Now
85
The way we play : theory of game design
by
Killick, Michael
Published 2022
Apress
Table of Contents:
“
...: Conclusion: The End. Or Your Beginning? --
Game
Design Document Template...
”
Call Number:
GV1469.3
Read Now
86
The
game
writing guide : get your dream job and keep it
by
Megill, Anna
Published 2023
CRC Press
Subjects:
“
...
Video
games
/ Authorship / Vocational guidance...
”
Call Number:
GV1469.34.A97
Read Now
87
A Precarious
Game
: The Illusion of Dream Jobs in the Video Game Industry
by
Bulut, Ergin
Published 2020
Cornell University Press
“
...A Precarious
Game
is an ethnographic examination of
video
game
production. The developers...
”
Read Now
88
Sound and Music for
Games
: The Basics of Digital Audio for Video Games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... -- Chapter 9: Popular Audio Solutions for
Video
Games
-- Chapter 10: Selling and Licensing...
”
Read Now
89
A
game
design vocabulary : exploring the foundational principles behind good game design
by
Anthropy, Anna
Published 2014
Addison-Wesley
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
90
Fundamentals of shooter
game
design
by
Adams, Ernest
Published 2015
New Riders
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
QA76.76.C672
Read Now
91
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
by
Kafai, Yasmin B.
Published 2008
MIT Press
Subjects:
“
...
Video
games
industry / Social aspects...
”
Call Number:
GV1469.16.W66
Read Now
92
Goals and
games
: designing your employee's goals like game designers design video games
by
Edery, David
Published 2010
FTPress Delivers
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
HF5549.5.G6
Read Now
93
Video
Game
Art Reader : Volume 5 : The Game Art Curators Kit
by
Funk, Tiffany
Published 2024
Amherst College Press
Subjects:
“
...The arts: general issues;Computer
game
art;Electronic, holographic and
video
art;Fine arts: art...
”
Read Now
94
Unity multiplayer
games
: build engaging, fully functional, multiplayer games with Unity engine
by
Stagner, Alan R.
Published 2013
Packt Pub.
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
95
Fundamentals of
game
design
by
Adams, Ernest
Published 2014
New Riders
Table of Contents:
“
...
Games
and
video
games
-- Designing and developing
games
-- The major genres -- Understanding your...
”
Call Number:
QA76.76.C672
Read Now
96
Multiplayer
game
programming : architecting networked games
by
Glazer, Joshua L.
,
Madhav, Sanjay
Published 2016
Addison-Wesley
Table of Contents:
“
...Overview of networked
games
-- The internet -- Berkeley sockets -- Object serialization -- Object...
”
Call Number:
QA76.76.C672
Read Now
97
Lean
game
development : apply Lean frameworks to the process of game development
by
Boeira, Julia Naomi Rosenfield
Published 2024
Apress
Table of Contents:
“
... about
games
-- Chapter 15: Example
game
using Automated testing for
game
development...
”
Call Number:
QA76.76.C672
Read Now
98
Unreal engine physics essentials : gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4
by
Emperore, Katax
,
Sherry, Devin
Published 2015
Packt Publishing
Subjects:
“
...
Video
games
/ Mathematics...
”
Call Number:
GV1469.15
Read Now
99
Learn Unity
game
development : build six games with Unity 2023
Published 2023
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
100
Computer
games
and software engineering
Published 2015
CRC Press, Taylor & Francis Group
Table of Contents:
“
...Section 1. The potential for
games
in software engineering education -- section 2. Conducting...
”
Call Number:
QA76.76.C672
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7
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7
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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6
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5
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5
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5
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5
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5
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5
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5
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5
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5
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5
O'Reilly Fluent JavaScript & Beyond Conference (2012, San Francisco, Calif.)
5
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5
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5
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5
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5
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5
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5
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5
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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4
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