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141
by Brubaker, Sam
Published 2022
Packt Publishing Ltd.
Table of Contents: ... -- Chapter 5: Rendering an Animation -- Technical requirements -- Setting up the camera -- Adding a camera...

142
by Kocurek, Carly
Published 2024
Amherst College Press
Subjects: ...Hobbies, quizzes & games / bicssc...

143
by Underwood, Rich
Published 2007
Focal Press
Table of Contents: ... and Equipment; The Language of Lenses; Stephen Hooker, Camera Techniques for Spot News; Christian Parkinson...

144
by Lowrie, Daniel
Published 2023
Packt Publishing
Subjects: ...Vidéo en continu...

145
Published 2010
Springer London
Table of Contents: ... for Inexperienced Gamers: GAP – Game Approachability Principles -- Digital Games, the Aftermath: Qualitative...

146
Published 2015
Springer International Publishing
Table of Contents: ...User Experience Evaluation Methods in the Games Development Life Cycle -- Video Game Development...

147
Published 2024
Springer International Publishing
Table of Contents: ...Computer Graphics, Video Games, and Gamification Impacting -- (Re)Habilitation, Healthcare...

148
by Ramsay, Morgan
Published 2015
Apress
Subjects: ...Computer games—Programming...

149
Published 2015
Springer Netherlands
Table of Contents: ...1. Digital Games and Learning: What’s New Is Already Old? Tom Lowrie and Robyn Jorgensen...

150
Published 2022
Springer International Publishing
Table of Contents: ...Game Design and Facilitation -- Bring Joy to Gamers: Adding Renewable Energy Alternative through...

151
by Sutherland, Bruce
Published 2013
Apress
Subjects: ...Computer games / Programming...

152
by McGugan, Will
Published 2007
Apress
Table of Contents: ... the Third Dimension -- Making Things Go Boom -- Lights, Camera, Action! -- Setting the Scene with OpenGL....

153
by Chen, John
Published 2021
Wiley
Table of Contents: ..., games, and activities for communication, morale, and trust. Openers -- Activities for communication...

154
Published 2017
Springer International Publishing
Table of Contents: ... Camera Velocity in 3D Racing Games by Changing Camera Attributes -- Assessment of Stand-Alone Displays...

155
by Lopez-Fernandez, Olatz
Published 2021
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

156
by Luhta, Eric
Published 2012
Focal Press
Table of Contents: ... and Follow Through Squash and Stretch Staging (Cameras) Arcs Timing Ease In/Ease Out Chapter 2 -- Splines All...

157
Published 2019
Packt Publishing
... set up a virtual camera using keyboard and mouse inputs to enable you to move around in the scene...

158
by Keller, Eric
Published 2010
Wiley Technology Pub.
Table of Contents: ...Working in Maya -- Virtual filmmaking with Maya cameras -- NURBS modeling in Maya -- Polygon...

159
by Peters, Keith
Published 2009
Friends of ED
Table of Contents: ... -- Alternate Input: The Camera and Microphone -- Advanced Physics: Numerical Integration -- 3D In Flash 10...

160
by Blain, John M.
Published 2012
CRC Press
Table of Contents: ... simulation -- 18. Nodes -- 19. The Blender game engine -- 20. Video sequence editing...