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1
by McAnlis, Colt
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ...; Conclusion; Chapter 8: Applying Old-School Video Game Techniques in Modern Web Games; High-Performance Update...

2
by Visai, Giovanni
Published 2024
Packt Publishing Ltd.
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

3
Published 2012
Springer Netherlands
Table of Contents: ...: Video Game Literacy in the Classroom -- 41 Johannes Fromme: Digital Games and Media Education...

4
by Emmerich, Paul
Published 2009
Apress
Table of Contents: ... with Game Events -- Using XML and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold’em...

5
by Styhre, Alexander
Published 2022
Palgrave Macmillan
Table of Contents: ... -- Chapter 5: Attracting attention in digital consumer markets: Marketing indie video games through high...

6
by Chung, Bryan WC.
Published 2017
Apress
Subjects: ...Computer games / Programming...

7
Published 2021
Pearson IT Certification
Subjects: ...Computing Technology Industry Association / Examinations / Study guides...

8
Published 2005
Springer Berlin Heidelberg
Table of Contents: ... on JIT Backend Compiler -- Advanced Interaction Design -- Frame Rate Control in Distributed Game Engine...

9
Published 2016
Springer India
Table of Contents: .... Evaluation of Glomerular Filtration Rate by Single Frame Method applying GATES Formula -- Chapter 14. Design...

10
by Franks, Bill
Published 2012
John Wiley & Sons, Inc.
Table of Contents: ...VIDEO GAMES: THE VALUE OF TELEMETRY DATATELECOMMUNICATIONS AND OTHER INDUSTRIES: THE VALUE...

11
Published 2010
Springer Berlin Heidelberg
Table of Contents: ... or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression...

12
Published 2010
Springer Berlin Heidelberg
Table of Contents: ... -- The Efficiency of RSA Encrypted Video Calls on Mobile Internet Devices -- E2IRP: A New Energy Efficient...

13
Published 2013
Springer Berlin Heidelberg
Table of Contents: ... in Online Social Networks.-A Cross-Cultural Study of User Experience of Video on Demand on Mobile Devices.-A...

14
Published 2020
Springer International Publishing
Table of Contents: ... to Students with Vision Impairment -- Video Games to Foster Empathy: A Critical Analysis of the Potential...

15
Published 2024
Palgrave Macmillan
Table of Contents: ... showrunner in Television!” Shonda Rhimes’ work and influence in the media industry -- 10 Control...

16
Published 2004
Springer Berlin Heidelberg
Table of Contents: ...Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic...

17
Published 2021
Springer International Publishing
Table of Contents: ... -- Animated Transitions for Multi-user Shared Large Displays -- A 360-degree video shooting technique that can...

18
Published 2014
Springer Netherlands
Table of Contents: ...- The Digital Video Frame Obfuscation Method in Consideration of Human Visual System for Intellectual Property...

19
Published 2023
Packt Publishing
...We will use DALL-E, generate frames in DALL-E 2, and create and sell art on Redbubble. We...

20
by Linowes, Jonathan, Babilinski, Krystian
Published 2017
Packt Publishing
Table of Contents: ... -- Education -- Industrial training -- Retail -- Gaming -- Others -- The focus of this book -- Summary...