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21
Learning path : Unity : easy game development with Unity 5
Published 2017
Packt Publishing
Table of Contents:
“
...Unity 5 : creating the
game
environment / Edward Lavieri -- Unity 5 level design, lighting...
”
Call Number:
QA76.9.C65
Read Now
22
Velocity 2016, New York, New York : video compilation
Published 2016
O'Reilly Media
“
... of thousands of web servers in as little as 10 minutes forty times per day? How did
Game
Stop migrate 12...
”
Call Number:
QA76.76.D47
Read Now
23
CompTIA cloud essentials+ (CLO-002)
by
Bryan, Wes
Published 2023
Packt Publishing
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.28
Read Now
24
OpenGL essentials LiveLessons : sneak peek video training
by
Varcholik, Paul
Published 2014
Addison-Wesley Professional
“
... of the software development
industry
and has spent the past ten years writing
video
games
. He was a lead software...
”
Call Number:
T385
Read Now
25
CompTIA CySA+ (CS0-003)
by
Lowrie, Daniel
Published 2023
Packt Publishing
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.9.A25
Read Now
26
Cinematic photoreal environments in Unreal Engine 5 : creating captivating worlds and unleash the power of cinematic tools without coding
by
Visai, Giovanni
Published 2024
Packt Publishing Ltd.
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.V54
Read Now
27
Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4
by
Kumar, Abhishek
Published 2021
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
28
Unity 5.x cookbook : over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skill set
by
Smith, Matt
,
Queiroz, Chico
Published 2015
Packt Publishing
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
T385
Read Now
29
Real-time 3D Character Animation with Visual C++
by
Lever, Nik
Published 2001
Routledge
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
30
AZ-900 Azure fundamentals crash course
Published 2023
Packt Publishing
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.585
Read Now
31
REST assured fundamentals
Published 2023
Packt Publishing
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.76.A63
Read Now
32
Azure LLMOps
by
Deza, Alfredo
Published 2024
Pragmatic AI Solutions
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.585
Read Now
33
Character modeling with Maya and ZBrush : professional polygonal modeling techniques
by
Patnode, Jason
Published 2008
Focal Press
Table of Contents:
“
...; Creating a
video
game
character; Creating a hyper-real character; Creating a photo-real character; UVs...
”
Call Number:
TR897.7
Read Now
34
Deep reinforcement learning in action
by
Brown, Brandon
,
Zai, Alexander
Published 2020
Manning Publications
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
Q325.5
Read Now
35
Computer
Games
and New Media Cultures : A Handbook of Digital Games Studies
Published 2012
Springer Netherlands
Table of Contents:
“
...:
Video
Game
Literacy in the Classroom -- 41 Johannes Fromme: Digital
Games
and Media Education...
”
Read Now
36
Mastering Autodesk Maya 2011
by
Keller, Eric
Published 2010
Wiley Technology Pub.
Subjects:
“
...Maya (Computer
file
) / fast...
”
Call Number:
TR897.7
Read Now
37
Certified ethical hacker (CEH) v.12
by
Lowrie, Daniel
Published 2024
Packt Publishing
Subjects:
“
...
Vidéo
en continu...
”
Call Number:
QA76.9.A25
Read Now
38
Poly-modeling with 3ds Max : thinking outside of the box
by
Daniele, Todd
Published 2009
Focal Press/Elsevier
Subjects:
“
...COMPUTERS / Digital Media /
Video
& Animation / bisacsh...
”
Call Number:
TR897.7
Read Now
39
Beginning Lua with World of Warcraft Add-ons
by
Emmerich, Paul
Published 2009
Apress
Table of Contents:
“
... with
Game
Events -- Using XML and
Frames
-- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold’em...
”
Read Now
40
Maya studio projects: Texturing and lighting
by
Lanier, Lee
Published 2011
Sybex
Subjects:
“
...Maya (Computer
file
) / fast...
”
Call Number:
TR897.7
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