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1
Published 2024
Palgrave Macmillan
Table of Contents: ... Industry: The Practice of Domestic Games as Evidence” (Jian Deng, PhD, postdoc researcher, Peking...

2
by Bulut, Ergin
Published 2020
Cornell University Press
...A Precarious Game is an ethnographic examination of video game production. The developers...

3
by Dreunen, Joost van
Published 2024
Tantor Media, Inc.
Subjects: ...Video games industry / http://id.loc.gov/authorities/subjects/sh2006005259...

4
by De Byl, Penny
Published 2012
Focal Press
Table of Contents: ... mechanics -- ch. 4. Game rules and mechanics -- ch. 5. Character mechanics -- ch. 6. Player mechanics -- ch...

5
by Manning, Jon, Nugent, Tim, Fenwick, Paul, Allan, Alasdair
Published 2016
O'Reilly Media
Table of Contents: ...Designing for FlightAerodynamic Forces; Building a Plane; Designing Good Planes; Optimizing...

6
by De Byl, Penny
Published 2019
CRC Press
Table of Contents: ...The art of programming mechanics -- Real-world mechanics -- Animation mechanics -- Game rules...

7
by Dickinson, Chris
Published 2015
Packt Publishing
Table of Contents: ...Minimize active Audio Source countMinimize Audio Clip references; Enable Force to Mono for 3D...

8
by Fullerton, Tracy
Published 2014
CRC Press
Table of Contents: ... Your Designs -- Chapter 15: Understanding the New Game Industry -- Chapter 16: Selling Yourself...

9
by Kocurek, Carly A., Payne, Matthew Thomas
Published 2024
Amherst College Press
Subjects: ...Video games / Design...

10
by O'Donnell, Casey
Published 2014
The MIT Press
Subjects: ...Video games / Authorship...

11
by Millington, Ian
Published 2009
Morgan Kaufmann/Elsevier
Table of Contents: ...Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI...

12
by Llorens-Largo, Faraón
Published 2020
MDPI - Multidisciplinary Digital Publishing Institute
Subjects: ...video games...

13
by O'Neill, Rob
Published 2015
A K Peters/CRC Press
Subjects: ...Video game characters / Design...

14
by Heisterberg, Rodney J.
Published 2014
John Wiley & Sons, Inc.
Table of Contents: ... Video in Media and Entertainment; Overlapping Use Cases; Travel Industry Disruption by Force 5 Tornado...

15
by Kocurek, Carly
Published 2024
Amherst College Press
Subjects: ...Hobbies, quizzes & games / bicssc...

16
Published 2017
Springer International Publishing
Table of Contents: ... Feasibility of the Radix Endeavor Game -- Al-Kimia: How to Create a Video Game to Help High-School Students...

17
Published 2005
Springer Berlin Heidelberg
Table of Contents: ... Traffic Surveillance Tool RENAISSANCE -- Minority Game - Experiments and Simulations -- Experimental...

18
Published 2010
Springer New York
Table of Contents: ... Cinema Is Digital -- Thumb Wars: Body and Mind in Video Games...

19
Published 2020
Springer International Publishing
Table of Contents: ... -- Reverse Engineering Video Games -- Modeling the Brain with Analog Electronics -- Design Automation...

20
Published 2003
Springer Berlin Heidelberg
Table of Contents: ... Multimedia — A Driving Force Behind Industry Convergence -- Telecommunications and Media Companies...