Search alternatives:
games » james, names

1
by Krichane, Selim
Published 2018
Georg Editeur
Subjects: ...game studies...

2
by Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents: ...A Game Design Document primerMemory GDD; Rules; Game flow; Similar games; Game modes; Target...

3
by Salin, Louis
Published 2022
Apress
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

4
by Rogers, Scott
Published 2014
John Wiley & Sons
Table of Contents: ... game, but can you do the paperwork? -- The three Cs, part 1 : character -- The three Cs, part 2...

5
by Watkins, Ryan
Published 2016
Packt Publishing
Table of Contents: ... algorithm overview; Scene setup; Player positioning; Camera following; Layers; Initial Game Board...

6
by Anthropy, Anna
Published 2014
Addison-Wesley
Table of Contents: ... ; Recurring motifs ; Character design ; Animation ; Scene composition ; Camera ; Sound -- Part II...

7
Published 2023
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

8
by Fleischauer, Michael
Published 2013
Packt Pub.
Table of Contents: ... library within a GameEngine2D application; Creating and using hierarchies of widgets; Creating a UI...

9
by Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents: ...Losing lives, game over, and fixing the camera -- Adding the game over text and the feather icon...

10
by Kelly, James F.
Published 2013
Que
Table of Contents: ... for more complex programs -- The cameras are rolling: camera controls for solo and multiplayer games...

11
by Carter, Chad
Published 2009
Sams Pub.
Subjects: ...Video Games...

12
by Rogers, Scott
Published 2010
Wiley
Table of Contents: ...; Level 4 You Can Design a Game, But Can You Do the Paperwork?; Level 5 The Three Cs, Part 1 -- Character...

13
by Thorn, Alan
Published 2015
Packt Publishing
Table of Contents: ... -- tracepoints; Summary; Chapter 3: Singletons, Statics, GameObjects, and the World; The GameObject...

14
by Di Giuseppe, Sebastián, Krühlmann, Andreas, Rijnswou, Elmar van
Published 2016
Packt Publishing
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

15
by Carter, Chad
Published 2007
Sams Pub.
Table of Contents: ...pt. I. Get up and running with XNA on your PC and Xbox 360 -- 1. Introducing XNA and XNA Game...

16
by Kramarzewski, Adam, De Nucci, Ennio
Published 2023
Packt Publishing Ltd.
Table of Contents: ... -- Designing narratives for video games -- Linear narrative -- Modular narrative -- Environmental storytelling...

17
by Grootjans, Riemer
Published 2009
Apress
Table of Contents: ...Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D...

18
by Godbold, Ashley, Jackson, Simon
Published 2016
Packt
Table of Contents: ... with the camera -- Comparing Update, FixedUpdate, and LateUpdate -- Moving our camera with the player...

19
by Reed, Aaron
Published 2008
O'Reilly Media
Subjects: ...Video games / Design / blmlsh...

20
by Loguidice, Bill
Published 2013
Que
Table of Contents: ... Vita -- Snapping pictures and video with the cameras -- Viewing video content -- Tuning in to music...