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1
UNITY 2022 BY EXAMPLE : a project-based guide to building 2d and 3d games, enhanced for AR, VR, and MR experiences
by
Cameron, Scott H.
Published 2024
Packt Publishing Ltd.
Table of Contents:
“
...: Polishing the Player's Actions and Enemy Behavior -- Technical requirements -- Polishing with
Shader
Graph
...
”
Call Number:
QA76.76.C672
Read Now
2
Mastering Autodesk Maya 2013
by
Palamar, Todd
Published 2012
John Wiley & Sons
Table of Contents:
“
...
Shaping
Strokes with Behavior ControlsAnimating Strokes -- Rendering Paint Effects -- The Bottom...
”
Call Number:
TR897.7
Read Now
3
Mastering Autodesk Maya 2014
by
Palamar, Todd
Published 2013
John Wiley & Sons, Inc.
Table of Contents:
“
... by Adding Strokes to a Curve;
Shaping
Strokes with Behavior Controls; Animating Strokes; Rendering Paint...
”
Call Number:
TR897.7
Read Now
4
Advances in Visual Computing : 6th International Symposium, ISVC 2010, Las Vegas, NV, USA, November 29-December 1, 2010, Proceedings, Part II
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... Algorithms for Image and High Dimensional Data Processing Using Eikonal Equation on
Graphs
-- 3D DCT
Based
...
”
Read Now
5
Computer Vision, Imaging and Computer Graphics Theory and Applications : 10th International Joint Conference, VISIGRAPP 2015, Berlin, Germany, March 11-14, 2015, Revised Selected P...
Published 2016
Springer International Publishing
Table of Contents:
“
... Theory and Applications A Sketch-
based
Interface for 2D Illustration of Vascular Structures, Diseases...
”
Read Now
6
Blender 3D by example : design a complete workflow with Blender to create stunning 3D scenes and films step by step!
by
Caudron, Romain
,
Nicq, Pierre-Armand
Published 2015
Packt Publishing
Table of Contents:
“
... and using an Image
Base
Lighting -- Creating materials with nodes -- Creating the materials of the house...
”
Call Number:
TR897.72.B55
Read Now
7
SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game
by
Moreira, Artur
Published 2013
Packt Pub.
Table of Contents:
“
... in SFML; Textures; Images; Fonts;
Shaders
; Sound buffers; Music; A typical use case; Graphics; Audio...
”
Call Number:
QA76.76.C672
Read Now
8
Maya 8 for Windows and Macintosh
by
Robinson, Morgan
Published 2007
Peachpit Press
Table of Contents:
“
... -- About Setting Keyframes -- Setting Animation Preferences -- Importing Sound Files -- About the
Graph
...
”
Call Number:
TR897.7
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006 - Special computer methods
5
005 - Computer programming, programs & data
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794 - Indoor games of skill
1
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8
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O'Reilly
6
Springer eBooks 2005-
2
Author
Palamar, Todd
2
Boyle, Richard
1
Braz, José
1
Cameron, Scott H.
1
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1
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Haller, Jan
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1
Honn, Anthony
1
Kerren, Andreas
1
Koracin, Darko
1
Lanier, Lee
1
Moreira, Artur
1
Nicq, Pierre-Armand
1
Parvin, Bahram
1
Pettré, Julien
1
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1
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