Toggle navigation
Campus Access
About MPG.eBooks
Skip to content
Search Tips
Home
>
Search: (((((( video reading ) or ( video game ))) or ( video coding ))) or ( video games ))
Language
English
Deutsch
Español
Français
Italiano
日本語
Nederlands
Português
Português (Brasil)
中文(简体)
中文(繁體)
Türkçe
עברית
Gaeilge
Cymraeg
Ελληνικά
Català
Euskara
Русский
Čeština
Suomi
Svenska
polski
Dansk
slovenščina
اللغة العربية
বাংলা
Galego
Tiếng Việt
Hrvatski
हिंदी
All Fields
Title
Person
Topic
ISBN/ISSN
Year
Collection
Advanced
Search alternatives
:
video reading »
video streaming
,
video recording
,
video gaming
games »
james
,
names
Showing
1
-
20
of
96
Search:
'(((((( video reading ) or ( video game ))) or ( video coding ))) or ( video games ))'
,
query time: 0.90s
Book List
0
Sort:
Relevance
Year Descending
Year Ascending
Author
Title
Read Now
1
Learning Libgdx
game
development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx
by
Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents:
“
... -- Having fun with the debugger and
Code
Hot Swapping -- Summary -- 3. Configuring the
Game
-- Setting up...
”
Call Number:
QA76.76.C672
Read Now
2
PSP hacks
by
Sample, C. K.
Published 2006
O'Reilly
Table of Contents:
“
... This Book Is Organized; Conventions; Using
Code
Examples; Safari® Enabled; How to Contact Us; Got a Hack...
”
Call Number:
QA76.76.C672
Read Now
3
Let's build a multiplayer phaser
game
: with TypeScript, Socket. IO, and Phaser
by
Lodriguez, Oscar
Published 2019
Apress
Table of Contents:
“
...Creating Our DirectoriesDirectory Construction; Conclusion; Chapter 4: Implementing Our
Game
Domain...
”
Call Number:
QA76.76.C672
Read Now
4
HTML5
games
: novice to ninja
by
Castledine, Earle
Published 2018
SitePoint
Table of Contents:
“
... Movement; Switch Tabs; User Input; Keyboard Input; Structuring the
Code
, or Not?;
Game
Genre Doesn't Really...
”
Call Number:
QA76.76.H94
Read Now
5
Designing the User Experience of
Game
Development Tools
by
Lightbown, David
Published 2015
CRC Press
Table of Contents:
“
...Chapter 1 Welcome to Designing the User Experience of
Game
Development Tools -- chapter 2 The User...
”
Call Number:
QA76.76.C672
Read Now
6
Game
backend development : with Microsoft Azure and Playfab
by
Bors, Balint
Published 2023
Apress
Table of Contents:
“
...Chapter 1: Getting Started -- Chapter 2: Player Authentication -- Chapter 3: Dedicated
Game
Servers...
”
Call Number:
QA76.76.C672
Read Now
7
UNITY 3D
GAME
DEVELOPMENT : designed for passionate game developers, engineered to build professional games
by
DAVIS, ANTHONY.
Published 2022
PACKT PUBLISHING LIMITED
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
8
Hands-on C++
game
animation programming
by
Szauer, Gabor
Published 2020
Packt Publishing
Table of Contents:
“
... of Contents -- Preface -- Chapter 1: Creating a
Game
Window -- Technical requirements -- Creating an empty...
”
Call Number:
QA76.76.C672
Read Now
9
Learning Java through
games
by
Stanchev, Lubomir
Published 2014
CRC Press, Taylor and Francis Group
Table of Contents:
“
...Trading
Game
Revisited; Two-Dimensional Arrays; Variable Argument Methods; Command Line Arguments...
”
Call Number:
QA76.73.J38
Read Now
10
Creating an RTS
Game
in Unity 2023 : A Comprehensive Guide to Creating Your Own Strategy Game from Scratch Using C#
by
Cicanci, Bruno
Published 2023
Packt Publishing, Limited
Table of Contents:
“
...Technical requirements -- Downloading and configuring the Unity Editor -- Using Visual Studio
Code
...
”
Call Number:
U310.2
Read Now
11
Introduction to
Video
and Image Processing : Building Real Systems and Applications
by
Moeslund, Thomas B.
Published 2012
Springer London
Table of Contents:
“
... -- Morphology -- BLOB Analysis -- Segmentation in
Video
Data -- Tracking -- Geometric Transformations -- Visual...
”
Read Now
12
Learn C++ for
game
development
by
Sutherland, Bruce
Published 2014
Apress
Table of Contents:
“
... and continue Keywords; The goto Statement; Adding a
Game
Loop to Text Adventure; Summary; Chapter 7: Organizing...
”
Call Number:
QA76.73.C153
Read Now
13
Unity in action : multiplatform game development in C#
by
Hocking, Joseph
Published 2024
Manning Publications
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
14
IOS
game
programming with Xcode and Cocos2d
by
Dike, Justin
Published 2013
Focal Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.8.I64
Read Now
15
Building Minecraft server modifications : create and customize your very own Minecraft server using Java and the Spigot API
by
Sommer, Cody M.
Published 2015
Packt Publishing
Table of Contents:
“
... of the plugin; Debugging the
code
; Learning from your mistakes; When researching is not enough;
Reading
...
”
Call Number:
QA76.76.C672
Read Now
16
Roguelike development with JavaScript : build and publish roguelike genre games with JavaScript and Phaser
by
Garzia, Andre Alves
Published 2020
Apress
Table of Contents:
“
... -- Summary -- Chapter 5: Treasures and Equipment -- Creating a user interface for our
game
-- How...
”
Call Number:
QA76.76.C672
Read Now
17
Game
hacking : developing autonomous bots for online games
by
Cano, Nick
Published 2016
No Starch Press
Table of Contents:
“
...:
Game
Dissection -- Chapter 4: From
Code
to Memory: A General Primer -- Chapter 5: Advanced Memory...
”
Call Number:
QA76.76.I58
Read Now
18
Unity
game
development essentials : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
by
Goldstone, Will
Published 2009
Packt Pub.
Table of Contents:
“
... -- Summary -- 6. Instantiation and Rigid Bodies -- Introducing instantiation -- In concept -- In
code
...
”
Call Number:
T385
Read Now
19
Moving from Unity to Godot : an in-depth handbook to Godot for Unity users
by
Thorn, Alan
Published 2020
Apress
Table of Contents:
“
... Nodes --
Reading
Player Input -- Summary -- Chapter 4: Making a 2D
Game
-- Configuring a 2D Project...
”
Call Number:
QA76.76.C672
Read Now
20
Land of Lisp : learn to program in Lisp, one game at a time!
by
Barski, Conrad
Published 2011
No Starch Press
Table of Contents:
“
... -- Making decisions with conditions -- Building a text
game
engine -- Interacting with the world:
reading
...
”
Call Number:
QA76.76.C672
1
2
3
4
5
Back
Narrow Search
Year of Publication
From:
To:
Classification
005 - Computer programming, programs & data
38
794 - Indoor games of skill
22
006 - Special computer methods
15
745 - Decorative arts
14
004 - Data processing & computer science
12
500 - Natural sciences & mathematics
10
more ...
384 - Communications; telecommunication
5
000 - Computer science, information & general works
3
331 - Labor economics
3
620 - Engineering & allied operations
3
621 - Applied physics
2
658 - General management
2
001 - Knowledge
1
300 - Social sciences
1
302 - Social interaction
1
330 - Economics
1
370 - Education
1
371 - Schools & their activities; special education
1
381 - Commerce
1
778 - Fields & kinds of photography
1
791 - Public performances
1
793 - Indoor games & amusements
1
see all ...
less ...
Language
English
95
Undetermined
1
Collection
O'Reilly
71
Springer eBooks 2005-
23
OAPEN
1
Springer Book Archives -2004
1
Author
Meyer, Jeanine
2
Porter, Leo
2
Thorn, Alan
2
Zingaro, Daniel
2
Agrawal, Shyam S.
1
Alja’am, Jihad Mohamad
1
more ...
Antao, Tiago
1
Apeltsin, Leonard
1
Auer, Michael E.
1
Aversa, Davide
1
Ayouni, Mansour
1
Babilinski, Krystian
1
Bakhirev, Peter
1
Bansal, Jagdish Chand
1
Baptiste, Travis
1
Barski, Conrad
1
Bors, Balint
1
Brierley, Julie
1
Brooks, Anthony
1
Brooks, Eva Irene
1
Burba, Nathan
1
Cano, Nick
1
Castledine, Earle
1
Chang, Hsuan-Ting
1
Cicanci, Bruno
1
Clark, Liz
1
Cook, Mike
1
Cox, Tim
1
Craig, Russell
1
Cucchiara, Rita
1
DAVIS, ANTHONY
1
David, Matthew
1
Dike, Justin
1
Dimitrova, Vania
1
Doppioslash, Claudia
1
Duarte, Alejandro
1
Edward, Timothy Downs
1
El Saddik, Abdulmotaleb
1
Ferrone, Harrison
1
Fusiello, Andrea
1
Garzia, Andre Alves
1
Glover, Jesse
1
Goldstone, Will
1
Goodwill, James
1
Gopi, E. S.
1
Greene, Jennifer
1
Guenette, Richard
1
Halfacree, Gareth
1
Hanselman, Scott
1
Harris, Andrew
1
Hocking, Joseph
1
Horton, William K.
1
Humphreys, Greg
1
Ioannou, Andri
1
Iurgel, Ido
1
Jaffe, Ben
1
Jakob, Wenzel
1
Jivet, Ioana
1
K., Balachandran
1
Karpov, Alexey
1
Kim, Joong Hoon
1
Knudsen, Jonathan
1
Kumar, Sandeep
1
Kwasinski, Andres
1
Kyaw, Aung Sithu
1
Lai, Yu-Chi
1
Lamas, David
1
Law, Alison
1
Lee, Chao-Yang
1
Lewis, Rory
1
Li, MingChu
1
Li, Sing
1
Lightbown, David
1
Lin, Chun-Li
1
Linowes, Jonathan
1
Lodriguez, Oscar
1
Loizides, Fernando
1
Ma, Lizhuang
1
MacLeod, David
1
MacVittie, Lori A.
1
Maheswaran, P.
1
Marcus, Aaron
1
Marji, Majed
1
Marr, Bernard
1
Matlock, Wesley
1
Matsuda, Noboru
1
McManus, Sean
1
Mertz, David
1
Moeslund, Thomas B.
1
Moore, Todd
1
Murino, Vittorio
1
Muñoz-Merino, Pedro J.
1
Nacke, Lennart
1
Nakatsu, Ryohei
1
Nixon, David
1
Oehlke, Andreas
1
Okita, Alex
1
OverDrive, Inc
1
Parberry, Ian
1
Paskhaver, Boris
1
see all ...
less ...
Recently Uploaded
Last Month
2
Search Tools
Get RSS Feed
Share Search
https://ebooks.mpdl.mpg.de/ebooks/Search/Results?lookfor=%28%28%28%28%28%28+video+reading+%29+or+%28+video+game+%29%29%29+or+%28+video+coding+%29%29%29+or+%28+video+games+%29%29&type=AllFields
Send by Email
×
Loading...