1
by Harris, Andrew
Published 2013
Wiley
Subjects: ...COMPUTERS / Programming Languages / XML. / bisacsh...

2
by van der Spuy, Rex
Published 2010
Apress
Table of Contents: ..., and Optimization -- Make It Fun! Sound, Music, and AI -- Tile-Based Game Design -- Pathfinding -- XML and External...

3
by Emmerich, Paul
Published 2009
Apress
Table of Contents: ... with Game Events -- Using XML and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold’em...

4
by Emmerich, Paul
Published 2009
Apress
Table of Contents: ... with Game Events -- Using XML and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold'em...

5
by Griffith, Christopher
Published 2011
Focal Press
Table of Contents: ... -- Put the view back in "video game" -- XML and dynamic content -- Four-letter word : M-A-T-H -- Don't...

6
by Griffith, Christopher
Published 2010
Focal Press
Table of Contents: ...; Chapter 8 Put the Video Back in "Video Game"; Chapter 9 XML and Dynamic Content; Chapter 10 Four Letter...

7
by McCurdy, Jeremy
Published 2015
Packt Publishing
Table of Contents: ... -- JSON versus XML -- Project updates -- Adding new assets -- Understanding the JSON configuration file...

8
by Doran, John P.
Published 2017
Packt Publishing
Table of Contents: ... objectives -- Setting up the project -- Creating the player -- Improving our scripts with attributes and XML...