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dewey-ones:"794 - Indoor games of skill"
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1
Html5 game development for dummies
by
Harris, Andrew
Published 2013
Wiley
Subjects:
“
...COMPUTERS / Programming Languages /
XML
. / bisacsh...
”
Call Number:
QA76.76.H94 .H384 2013
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2
AdvancED Game Design with Flash
by
van der Spuy, Rex
Published 2010
Apress
Table of Contents:
“
..., and Optimization -- Make It Fun! Sound, Music, and AI -- Tile-Based Game Design -- Pathfinding --
XML
and External...
”
Read Now
3
Beginning Lua with World of Warcraft Add-ons
by
Emmerich, Paul
Published 2009
Apress
Table of Contents:
“
... with Game Events -- Using
XML
and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold’em...
”
Read Now
4
Beginning Lua with World of Warcraft addons
by
Emmerich, Paul
Published 2009
Apress
Table of Contents:
“
... with Game Events -- Using
XML
and Frames -- Advanced Lua -- Using Advanced Lua to Extend the Texas Hold'em...
”
Call Number:
QA76.76.C672
Read Now
5
Real-world flash game development : how to follow best practices and keep your sanity
by
Griffith, Christopher
Published 2011
Focal Press
Table of Contents:
“
... -- Put the view back in "video game" --
XML
and dynamic content -- Four-letter word : M-A-T-H -- Don't...
”
Call Number:
QA76.76.C672
Read Now
6
Real-world Flash game development : how to follow best practices and keep your sanity
by
Griffith, Christopher
Published 2010
Focal Press
Table of Contents:
“
...; Chapter 8 Put the Video Back in "Video Game"; Chapter 9
XML
and Dynamic Content; Chapter 10 Four Letter...
”
Call Number:
QA76.76.C672
Read Now
7
Haxe game development essentials : create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine
by
McCurdy, Jeremy
Published 2015
Packt Publishing
Table of Contents:
“
... -- JSON versus
XML
-- Project updates -- Adding new assets -- Understanding the JSON configuration file...
”
Call Number:
GV1469.3
Read Now
8
Unity 2017 mobile game development : build, deploy, and monetize games for Android and iOS with Unity
by
Doran, John P.
Published 2017
Packt Publishing
Table of Contents:
“
... objectives -- Setting up the project -- Creating the player -- Improving our scripts with attributes and
XML
...
”
Call Number:
QA76.76.C672
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
3
Language
English
8
Collection
O'Reilly
6
Springer eBooks 2005-
2
Author
Emmerich, Paul
2
Griffith, Christopher
2
Doran, John P.
1
Harris, Andrew
1
McCurdy, Jeremy
1
OverDrive, Inc
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van der Spuy, Rex
1
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