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1
Making games : the politics and poetics of game creation tools
by
Werning, Stefan
Published 2021
The MIT Press
Subjects:
“
...
Video
games
/ Political aspects...
”
Call Number:
GV1469.3
Read Now
2
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
by
Kafai, Yasmin B.
Published 2008
MIT Press
Subjects:
“
...
Video
games
industry / Social aspects...
”
Call Number:
GV1469.16.W66
Read Now
3
Playful virtual violence : an ethnography of emotional practices in video games
by
Bareither, Christoph
Published 2020
Cambridge University Press
Subjects:
“
...
Video
games
/ Psychological aspects...
”
Call Number:
GV1469.34.P79
Read Now
4
The video games textbook : history, business, technology
by
Wardyga, Brian J.
Published 2023
CRC Press
Subjects:
“
...
Video
games
/ History...
”
Call Number:
GV1469.3
Read Now
5
Unreal engine physics essentials : gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4
by
Emperore, Katax
,
Sherry, Devin
Published 2015
Packt Publishing
Subjects:
“
...
Video
games
/ Mathematics...
”
Call Number:
GV1469.15
Read Now
6
Gaming hacks
by
Carless, Simon
Published 2004
O'Reilly
Subjects:
“
...
Video
Games
...
”
Call Number:
QA76.76.C672
Read Now
7
Shareware heroes : the renegades who redefined gaming at the dawn of the Internet
by
Moss, Richard
Published 2023
Tantor Media, Inc.
Subjects:
“
...
Video
games
/ History...
”
Call Number:
GV1469.15
Read Now
8
The way we play : theory of game design
by
Killick, Michael
Published 2022
Apress
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
9
Players making decisions : game design essentials and the art of understanding your players
by
Hiwiller, Zack
Published 2020
Peachpit Press
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
10
Players making decisions : game design essentials and the art of understanding your players
by
Hiwiller, Zack
Published 2016
New Riders
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
11
Haxe game development essentials : create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine
by
McCurdy, Jeremy
Published 2015
Packt Publishing
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
12
The media snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX
by
Therrien, Carl
Published 2019
MIT Press
Subjects:
“
...
Video
games
/ History...
”
Call Number:
HD9993.E452
Read Now
13
A play of bodies : how we perceive videogames
by
Keogh, Brendan
Published 2018
The MIT Press
Subjects:
“
...
Video
games
/ Philosophy...
”
Call Number:
GV1469.34.P79
Read Now
14
Free2Play : making money from games you give away
by
Luton, Will
Published 2013
New Riders
Subjects:
“
...
Video
games
/ Marketing...
”
Call Number:
QA76.76.C672
Read Now
15
Game art : art from 40 video games and interviews with their creators
by
Sainsbury, Matt
Published 2015
No Starch Press
Subjects:
“
...
Video
games
industry / fast...
”
Call Number:
GV1469.3
Read Now
16
Games as a service : how free2play design can make better games
by
Clark, Oscar
Published 2014
Focal Press
Subjects:
“
...
Video
games
/ Marketing / fast...
”
Call Number:
GV1469.15
Read Now
17
The Minecraft guide for parents : down-to-earth advice for parents of children playing Minecraft
by
Dusmann, Cori
Published 2014
Peachpit Press
Subjects:
“
...
Video
Games
...
”
Call Number:
GV1463
Read Now
18
Fantastic Minecraft structural designs, farms, and furnishings : dig into Minecraft with this (parent-approved) guide
by
Clark, James H.
Published 2014
Peachpit Press
Subjects:
“
...
Video
Games
...
”
Call Number:
GV1469.35.M535
Read Now
19
A Minecraft mini-encyclopedia : dig into Minecraft with this (parent-approved) guide
by
Dusmann, Cori
Published 2014
Peachpit Press
Subjects:
“
...
Video
Games
...
”
Call Number:
GV1469.35.M535
Read Now
20
Zwischen Spiel und Story : Mimetische Strukturen im Computerspiel
by
Hillmayer, Moritz
Published 2022
transcript Verlag
Subjects:
“
...
Video
games
...
”
Call Number:
GV1469.34.A97
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O'Reilly Fluent JavaScript & Beyond Conference (2012, San Francisco, Calif.)
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