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201
Das große Minecraft-Buch
by
O'Brien, Stephen J.
Published 2015
dpunkt.verlag
Subjects:
“
...
Video
games
/ fast...
”
Call Number:
GV1469.35.M535
Read Now
202
Das grosse Minecraft-Buch
by
O'Brien, Stephen J.
Published 2016
dpunkt.verlag
Subjects:
“
...
Video
games
/ fast...
”
Call Number:
GV1469.35.M535
Read Now
203
Making isometric social real-time games with HTML5, CSS3, and Javascript
by
Pagella, Mario Andrés
Published 2011
O'Reilly
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
204
The ultimate player's guide to Minecraft
by
O'Brien, Stephen J.
Published 2013
Que
Subjects:
“
...
Video
games
/ fast...
”
Call Number:
GV1469.35.M535
Read Now
205
Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
by
Pagella, Mario Andrés
Published 2012
Helion
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
206
Developer's dilemma : the secret world of videogame creators
by
O'Donnell, Casey
Published 2014
The MIT Press
Subjects:
“
...
Video
games
/ Authorship...
”
Call Number:
QA76.76.C672
Read Now
207
Creating emotion in games : the craft and art of emotioneering
by
Freeman, David
Published 2004
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
208
Tabletop game design for video game designers
by
Ham, Ethan
Published 2016
Focal Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
209
Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity
by
Lavieri, Edward D.
Published 2018
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
210
Hands-on game development without coding : create 2D and 3D games with Visual Scripting in Unity
by
Bertolini, Lucas
Published 2018
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
211
Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine
by
Wiebe, Robert
Published 2015
O'Reilly Media
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
212
Chris Crawford on game design
by
Crawford, Chris
Published 2003
New Riders
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
213
Build a game in less than an hour with Unity
by
Buttfield-Addison, Paris
Published 2015
O'Reilly Media
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
214
The game maker's companion : game development : the journey continues
by
Habgood, Jacob
Published 2010
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
215
Unity game development cookbook : essentials for every game
by
Butterfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2019
O'Reilly Media
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
216
Unity game development in 4 hours
by
Semchenko, Anton
Published 2019
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
217
Building multiplayer games in Unity : using mirror networking
by
Engelbrecht, Dylan
Published 2022
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
218
I am error : the Nintendo family computer/entertainment system platform
by
Altice, Nathan
Published 2015
The MIT Press
Subjects:
“
...Nintendo
video
games
...
”
Call Number:
GV1469.32
Read Now
219
A beginner's guide to writing Minecraft plugins in JavaScript
by
Higgins, Walter
Published 2015
Peachpit Press
Subjects:
“
...
Video
games
/ Development...
”
Call Number:
GV1469.35.M535
Read Now
220
Game development essential II with Unity : LiveLessons
by
Geig, Mike
Published 2014
Addison-Wesley
Subjects:
“
...
Video
games
/ Programming...
”
Call Number:
QA76.76.C672
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O'Reilly Fluent JavaScript & Beyond Conference (2012, San Francisco, Calif.)
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