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games » names

1
by Gee, James Paul, Hayes, Elisabeth R.
Published 2010
Palgrave Macmillan US
... the way in this trend towards design, cultural production, new learning communities, and the combination...

2
by Goodwill, James, Matlock, Wesley
Published 2015
Apress
... you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn...

3
by Goodwill, James, Matlock, Wesley
Published 2017
Apress
Table of Contents: ...PART I INTRODUCTION TO SPRITEKIT -- 1. Setting up Your First Game Scene and Adding Your First...

4
Published 2018
Springer International Publishing
Table of Contents: ... -- Chapter 14. Glasgow as a Learning City: The Legacy of the Commonwealth Games. Lynette Jordan. Chapter 15...

5
by Payne, James R.
Published 2024
Apress
Table of Contents: ...: Using What We've Learned -- Chapter 7: Saving Time with Functions, Modules, and Built-ins -- Chapter 8...

6
by Payne, James R.
Published 2019
Apress
Table of Contents: ... -- 4. Making Decisions -- 5. Loops and Logic -- 6. Using What We've Learned -- 7. Saving Time...

7
Published 2005
Springer Berlin Heidelberg
Table of Contents: ... -- Classification by Instance-Based Learning Algorithm -- Analysis/Synthesis of Speech Signals Based on AbS/OLA...

8
Published 2023
Springer International Publishing
Table of Contents: ... -- Part II. AI in Games and Simulations -- 8.Perspectives and Metaphors of Learning: A Commentary on James...

9
Published 2019
Palgrave Macmillan
Table of Contents: ... for designing digital game tasks; Yuko Goto Butler -- Chapter 6. Learning across generations: A small-scale...

10
Published 2015
Springer Nature Singapore
Table of Contents: ... Learning (DBGL) in English Learning -- 32 A survey analysis: Students interest in Simplification Game...

11
Published 2021
Springer International Publishing
Table of Contents: ... and Kent Larson) -- Chapter 12 - Study of Altruism as a Behavioral Trait in Game Theory Network Dynamics...

12
by Webb, Jarrett, Ashley, James
Published 2012
Apress
... in the form of simple games that react to your body movements. The result is a fun read that helps you learn...

13
by Longuski, James
Published 2007
Springer New York
Table of Contents: ... -- Tell a Story -- Sleep on It -- Think JFK -- Judge -- Get Real -- Play Games -- Simulate It -- Run a...

14
by Strickland, James R.
Published 2016
Apress
...You’ll even learn a little assembly language.< Bonus materials include all the example sketches...

15
Published 2013
Springer New York
Table of Contents: ... in action in project -- Cognitive aspects of creativity: Science learning through serious educational games...

16
Published 2010
Springer US
Table of Contents: ... Profit Chain -- Winning the Service Game -- Customer Equity -- Service Worldsservice worlds -- Context...

18
Published 2014
Springer Netherlands
Table of Contents: ... Monitoring & Encoding of OPSs; B.-S. Koh, et al -- Virtual Agent Learning for NUI/NUX-based Games; D. Jin, et...

19
Published 2023
Springer Nature Switzerland
Table of Contents: ... -- Understanding Geolocation Data: Learning Scenarios for School Informatics -- Game Design Tools: A Systematic...

20
Published 2015
Springer Netherlands
Table of Contents: ...7. Using Mobile Media Devices and Apps to PromoteYoung Children’s Learning; Sharon Judge, Kimberly...