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1
by Dillon, Roberto
Published 2016
A K Peters/CRC Press
Subjects: ...Video games industry / fast / (OCoLC)fst01740868...

2
by Wardyga, Brian J.
Published 2023
CRC Press
Subjects: ...Video games industry / fast...

3
by Sainsbury, Matt
Published 2015
No Starch Press
Table of Contents: ...Acknowledgments ; Contents ; Foreword ; Preface; Beautiful Games ; Serenity and Wonder ; Telling a...

4
by Au, Wagner James
Published 2012
John Wiley & Sons
Subjects: ...GAMES / Video & Electronic / bisacsh...

5
by Dreskin, Joel
Published 2016
CRC Press
Subjects: ...Video games industry...

6
by Edery, David
Published 2009
FT Press
Table of Contents: ...pt. I: Introduction. An introduction to games, and why they matter -- pt. II: Games and customers...

7
by Newman, Rich
Published 2009
Focal Press/Elsevier
Table of Contents: ...; Introduction; Part 1 GAME INDUSTRY PRIMER; Part 2 INCORPORATING CINEMATIC SKILLS; Part 3 CREATING YOUR OWN...

8
by King, Samuel
Published 2023
CRC Press
Table of Contents: ...1.Introduction -- 2.Who is This Book For? -- 3. What is Character Art? -- 4.The Industry; Past...

9
by Ramsay, Morgan
Published 2012
Apress
Subjects: ...Video games industry / fast...

10
by Harder, Jenny
Published 2023
CRC/CRC Press, Taylor & Francis Group
Table of Contents: ... -- 10. Tips and Tricks -- 11. Industry Advice and Last Words -- Index...

11
by Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents: ...Alone in the Dark (1992): The Polygons of Fear; Castle Wolfenstein (1981): Achtung! Stealth Gaming...

12
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

13
by Grossman, Austin
Published 2003
CMP Books
Table of Contents: ...Front Cover; Postmortems from GameDeveloper; Copyright Page; Table of Contents; Introduction: Tales...

14
by Johnson, Matthew, Henley, James A.
Published 2015
Addison-Wesley, RR Donnelley
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

15
by Clark, Oscar
Published 2014
Focal Press
Table of Contents: ...1. Introduction -- 2. What is a game? -- 3. The anatomy of play -- 4. Player lifecycle -- 5...

16
by Edery, David
Published 2010
FTPress Delivers
Subjects: ...Video games / Design / fast...

17
by Moore, Michael E.
Published 2011
A K Peters/CRC Press
Subjects: ...GAMES / Video & Electronic / bisacsh...

18
by Donovan, Tristan
Published 2017
Tantor Media
Subjects: ...Video games / History...

19
by Dhule, Maithili
Published 2022
Apress
Table of Contents: ...Chapter 1: Why do we play games? -- Chapter 2: Creating Fun Gameplay -- Chapter 3: Freedom...

20
by Adams, Ernest
Published 2010
New Riders
Table of Contents: ...Games and video games -- Design components and processes -- Game concepts -- Game worlds...