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1
by Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents: ... -- Having fun with the debugger and Code Hot Swapping -- Summary -- 3. Configuring the Game -- Setting up...

2
by Sinclair, Jean-Luc
Published 2020
Routledge
Table of Contents: ... with Sound -- Practical Sound Design -- Coding For Game Audio -- Implementing Audio: Common Scenarios...

3
by Watkiss, Stewart
Published 2020
Apress L.P.
Table of Contents: ... -- Recording Sounds with Audacity -- Convert Audio Formats -- Extract Audio from Video Files -- Trim Audio...

4
by Wang, Wally, Walcott, Tonnetta
Published 2024
Apress L. P.
Table of Contents: ... Learn Programming with the Godot Game Engine? -- Chapter 2: Getting to Know Godot -- Creating...

5
by Lanzinger, Franz
Published 2021
CRC Press
Subjects: ...Video games / Programming / fast...

6
by Miles, Rob
Published 2023
Pearson Education, Inc.
Table of Contents: ... application -- The index page -- Enter the survey options -- Build a select option page -- Record survey...

7
by Rohde, Michael
Published 2014
Wiley
Table of Contents: ...; Chapter 11: Coding with GameMaker Language; Displaying Sub-Images with Code; Adding Code to Objects...

8
by Buttfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Table of Contents: ... to an Object in a Unity Scene -- Problem -- Solution -- 2.2 Running Code at Specific Times in a Script...

9
by Cicanci, Bruno
Published 2023
Packt Publishing, Limited
Table of Contents: ...Technical requirements -- Downloading and configuring the Unity Editor -- Using Visual Studio Code...

10
by Rajiv, Yadu
Published 2018
Apress
Table of Contents: ...Chapter 1: An introduction to Game Maker Studio 2 -- Chapter 2: : Introduction to GML -- Chapter 3...

11
by Williams, Chris G.
Published 2011
Wiley Pub.
Table of Contents: ... Features; Start and Lock Screens; Hubs; People Hub; Pictures Hub; Music + Video Hub; Games Hub; Marketplace...

12
by Moore, Todd
Published 2011
O'Reilly Media
Table of Contents: ... This Book; What You Will Learn; What You Will Learn; Conventions Used in This Book; Using Code Examples...

13
by Cui, Yong
Published 2023
Manning Publications Co. LLC
Subjects: ...Video games / Programming / fast / (OCoLC)fst00872114...

14
by Secchi, Marco
Published 2023
Packt Publishing, Limited
Table of Contents: ... requirements -- Introducing multiplayer games -- Becoming a network programmer in video games -- Understanding...

15
by Ferrone, Harrison
Published 2024
Packt Publishing, Limited
Table of Contents: ...? -- When to use Design Patterns -- Common pitfalls -- About the example projects -- Client code -- Old vs...

16
by Arvidsdotter, Saga
Published 2020
O'Reilly Media, Inc.
Subjects: ...Vidéo en continu...

17
by Kopec, David
Published 2019
Manning Publications
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

18
by Ilett, Daniel
Published 2022
Apress L. P.
Table of Contents: ... shaders -- Profiling and optimization -- Shader recipes for your games...

19
by Vasilkov, Mark
Published 2015
Packt Publishing
Table of Contents: ...Chapter 3: Sound Recorder for AndroidWriting platform-dependent code; Introducing Pyjnius...

20
by Deitel, Paul J.
Published 2012
Prentice Hall
...IOS 6 app development fundamentals I and II LiveLessons (sneak peak video training)...