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dewey-ones:"794 - Indoor games of skill"
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61
Wandering
games
by
Kagen, Melissa
Published 2022
The MIT Press
Subjects:
“
...
GAMES
& ACTIVITIES /
Video
& Mobile...
”
Call Number:
GV1469.34.W35
Read Now
62
Sound and Music for
Games
: The Basics of Digital Audio for Video Games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... -- Chapter 9: Popular Audio Solutions for
Video
Games
-- Chapter 10: Selling and Licensing...
”
Read Now
63
Introduction to
video
game
engine development : learn to design, implement, and use a cross-platform 2D game engine
by
Brusca, Victor G.
Published 2021
Apress
Table of Contents:
“
...: Animation Classes -- Chapter 8:
Game
Screen Classes -- Chapter 9: MmgCore API Introduction -- Chapter 10...
”
Call Number:
QA76.76.C672
Read Now
64
Introduction to
Video
Game
Engine Development : Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine
by
Brusca, Victor G.
Published 2021
Apress
Table of Contents:
“
...: Animation Classes -- Chapter 8:
Game
Screen Classes -- Chapter 9: MmgCore API Introduction -- Chapter 10...
”
Read Now
65
Vintage
game
consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time
by
Loguidice, Bill
Published 2014
Focal Press
Table of Contents:
“
...
Game
Boy (1989); 2.5 Nintendo Super NES (1991); Generation Three (1995-2001)...
”
Call Number:
TK6681
Read Now
66
Fundamentals of action and arcade
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
67
Beginning
game
development with Godot : learn to create and publish your first 2D platform game
by
Dhule, Maithili
Published 2022
Apress
Table of Contents:
“
... Nutshell -- Chapter 4: Exploring
Game
Physics -- Chapter 5: Adding
Game
Graphics -- Chapter 6:
Game
...
”
Call Number:
GV1469.3
Read Now
68
Mainstreaming and
game
journalism
by
Nieborg, David B.
,
Foxman, Maxwell
Published 2023
The MIT Press
Subjects:
“
...
GAMES
& ACTIVITIES /
Video
& Mobile...
”
Call Number:
GV1469.34.P74
Read Now
69
Free2Play : making money from games you give away
by
Luton, Will
Published 2013
New Riders
Subjects:
“
...
Video
games
/ Marketing...
”
Call Number:
QA76.76.C672
Read Now
70
Fundamentals of puzzle and casual
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
71
Procedural content generation for Unity
game
development : harness the power of procedural content generation to design unique games with Unity
by
Watkins, Ryan
Published 2016
Packt Publishing
Table of Contents:
“
... algorithm overview; Scene setup; Player positioning; Camera following; Layers; Initial
Game
Board...
”
Call Number:
GV1469.3
Read Now
72
Level up! : the guide to great video game design
by
Rogers, Scott
Published 2014
John Wiley & Sons
Table of Contents:
“
...
game
, but can you do the paperwork? -- The three Cs, part 1 : character -- The three Cs, part 2...
”
Call Number:
QA76.76.C672
Read Now
73
The
game
writing guide : get your dream job and keep it
by
Megill, Anna
Published 2023
CRC Press
Subjects:
“
...
Video
games
/ Authorship / Vocational guidance...
”
Call Number:
GV1469.34.A97
Read Now
74
A practical guide to indie
game
marketing
by
Dreskin, Joel
Published 2016
CRC Press
Subjects:
“
...
Video
games
industry...
”
Call Number:
HD9993.E452
Read Now
75
Unity multiplayer
games
: build engaging, fully functional, multiplayer games with Unity engine
by
Stagner, Alan R.
Published 2013
Packt Pub.
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
76
Fundamentals of
game
design
by
Adams, Ernest
Published 2014
New Riders
Table of Contents:
“
...
Games
and
video
games
-- Designing and developing
games
-- The major genres -- Understanding your...
”
Call Number:
QA76.76.C672
Read Now
77
A
game
design vocabulary : exploring the foundational principles behind good game design
by
Anthropy, Anna
Published 2014
Addison-Wesley
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
78
Multiplayer
game
programming : architecting networked games
by
Glazer, Joshua L.
,
Madhav, Sanjay
Published 2016
Addison-Wesley
Table of Contents:
“
...Overview of networked
games
-- The internet -- Berkeley sockets -- Object serialization -- Object...
”
Call Number:
QA76.76.C672
Read Now
79
Lean
game
development : apply Lean frameworks to the process of game development
by
Boeira, Julia Naomi Rosenfield
Published 2024
Apress
Table of Contents:
“
... about
games
-- Chapter 15: Example
game
using Automated testing for
game
development...
”
Call Number:
QA76.76.C672
Read Now
80
Run and jump : the meaning of the 2D platformer
by
McDonald, Peter
Published 2024
The MIT Press
Subjects:
“
...ART /
Video
Game
Art...
”
Call Number:
GV1469.3
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
214
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32
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18
781 - General principles & musical forms
10
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1
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1
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1
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1
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3
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2
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2
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2
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2
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2
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2
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2
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2
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