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dewey-ones:"794 - Indoor games of skill"
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external control »
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1
IOS Swift game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2015
O'Reilly
Table of Contents:
“
... -- Artificial intelligence and behavior -- Networking and social media -- Game
controllers
and
external
screens...
”
Call Number:
QA76.76.C672
Read Now
2
Distributed game development : harnessing global talent to create winning games
by
Fields, Tim
Published 2010
Focal Press
Table of Contents:
“
... Teams -- i. Types of Distributed Collaboration: How to Know what you need -- ii. How to pick
external
...
”
Call Number:
QA76.76.C672
Read Now
3
Programming the Raspberry Pi, Third Edition : Getting Started with Python, 3rd Edition
by
Monk, Simon
Published 2021
McGraw-Hill Education TAB
Table of Contents:
“
... Raspberry Pi Robot -- Set Up the Raspberry Pi Zero W -- Web-
Controlled
Rover -- Autonomous Rover -- Summary...
”
Call Number:
QA76.73.P98
Read Now
4
Unity 5 game optimization : master performance optimization for Unity3D applications with tips and techniques that cover every aspect of Unity3D Engine
by
Dickinson, Chris
Published 2015
Packt Publishing
Table of Contents:
“
... connection to an iOS device; Remote connection to an Android device; The Profiler window;
Controls
; Best...
”
Call Number:
QA76.76.C672
Read Now
5
Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your game with the power of Unity 2018!
by
Aversa, Davide
,
Kyaw, Aung Sithu
,
Peters, Clifford
Published 2018
Packt Publishing
Table of Contents:
“
... -- Summary --
External
Resources -- Machine Learning in Unity -- The Unity Machine Learning Agents Toolkit...
”
Call Number:
QA76.76.C672
Read Now
6
Unity 5.x cookbook : over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skill set
by
Smith, Matt
,
Queiroz, Chico
Published 2015
Packt Publishing
“
... Mixer,
external
files, and animating 2D characters in 2D game development. As you progress further, you...
”
Call Number:
T385
Read Now
7
Playstation mobile development cookbook : over 65 recipes that will help you create and develop amazing mobile applications!
by
Fleischauer, Michael
Published 2013
Packt Pub.
Table of Contents:
“
...; Rigid body collision shapes; Building and using an
external
library...
”
Call Number:
QA76.76.C672
Read Now
8
Learning LibGDX game development : wield the power of the LibGDX framework to create a cross-platform game
by
Balakrishnan Nair, Suryakumar
Published 2015
Packt Publishing
Table of Contents:
“
...Implementing the World
Controller
classImplementing the WorldRenderer class; Putting it all together...
”
Call Number:
QA76.76.C672
Read Now
9
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx
by
Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents:
“
...Getting an
external
file handle -- The network module -- HTTP GET and HTTP POST -- Client/server...
”
Call Number:
QA76.76.C672
Read Now
10
Unity game development essentials : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
by
Goldstone, Will
Published 2009
Packt Pub.
Table of Contents:
“
... new assets -- Scripting for character collision detection -- Working with On
Controller
...
”
Call Number:
T385
Read Now
11
Raspberry Pi programmieren mit Java
by
Hofer, Wolfgang
Published 2016
MITP Verlags GmbH & Co. KG
Table of Contents:
“
... Display On/Off
Control
-- 18.1.5 Cursor / Display Shift -- 18.1.6 Function Set -- 18.1.7 RAM Address Set...
”
Call Number:
QA76.8.R15
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794 - Indoor games of skill
745 - Decorative arts
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O'Reilly
11
Author
Aversa, Davide
1
Balakrishnan Nair, Suryakumar
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Buttfield-Addison, Paris
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Goldstone, Will
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Hofer, Wolfgang
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Kyaw, Aung Sithu
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